Fight The Dragon reviews

Translated by
Microsoft from French
Nice little game, control a little complicated but you get used quickly. Idea and operation interesting but the levels are hard to understand because the only thing that said is "earning levels and killing the Dragon". The choice of levels is also complicated, either random, by players... There is no basis for levels you can fall on in level easy but very long or a difficult but short at any levels. The Dragon is extremely complicated to kill. Not a bad games, tested if possible before buying, but not my kind.
Translated by
Microsoft from French
Fight the dragon has for me been tasteless... I did not appreciate the system of rigid skills, the system of loots and tristounets equipments, music and sounds bearable because almost non-existent... I've seen multiple positive reviews of this game for the creative side of levels and enjoyable multiplayer but these two points aren't really my cup of tea! Remains a fast boring solo, a scenario/insipid goal (kill the Dragon...) not to say non-existent. This title has greatly annoyed me! > > 08/20-a positive review to compensate my comment: http://www.graal.fr/2014/09/25/test-fight-the-dragon-la-version-pour-steam/-a gameplay of the game: https://www.youtube.com/watch?v=VwPmN13nlWs
Translated by
Microsoft from French
A poorly developed hack'n'slash, full of bugs and cheaped with a lamentable AI. As for the rest, we must stop with this mode of letting the players do the work of the developers and call it "expressing his creativity" or I do not know what idiocy. Level designer is a profession. Players are not creative. Except for some rare exceptions, they are lazy, have no imagination, botched their work and sink into clichés worthy of recreation. Result: the scenarios are badly screwed and boring to make interesting a white wall. We do not entrust the construction of art museums to tourists: that the devs cease a little to entrust the level design to the players. Seriously, unless you have money to throw away, stay away from these kinds of games.
Translated by
Microsoft from French
Early access review a Hack'n slash combined with creation, that good! A real favorite for this game that offers a few novelties even if the creation is reminiscent of a "mighty quest for epic loot", the only thing to say is that it has nothing to do finally. Here you will have the right to a true editor of level, free, simple and especially complete which is obviously led to evolve over time with the arrival of the workshop and the next phases of developments! On the side of gameplay, I find it is still much nicer to play it with a gamepad because it does not resume the "classic" gameplay of a hack'n slash. Here you move with ZQSD for example. There are obviously some bugs still present (it's an alpha, don't forget it) like the archers who can shoot through the walls and bugs during the platform phases where your character can remain blocking on the edge of a box. Nothing alarming. To follow! :)