Average Playtime: 4 hours

Fight The Dragon

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Build, Explore, Battle & Loot in this GAUNTLET inspired USER CREATED hack’n slashCreate & share Adventures like a true Dungeon Master of old! Fight The Dragon is a COMMUNITY CREATED Hack'n Slash RPG where players can team up and tackle exciting adventures made by other community members in our in-game Adventure Construction Kit (ACK).It's DIABLO meets LITTLE BIG PLANET Follow us on twitter - http://twitter.com/3sprockets Our Latest Dev Let's Play 9 Video... 18th December 2014 http://steamcommunity.com/sharedfiles/filedetails/?id=357821583 See all of our Dev Let's Play videos here... http://steamcommunity.com/app/250560/discussions/0/540743757658485898/ Players can play single player, local split-screen couch co-op (2 players) or online multiplayer (4 players) to complete 10-15 minute adventures in a non-linear order, which allows players to jump in for a quick fix or play multiple adventures over longer play sessions. Collect loot, level up, conquer enemies and become a master adventurer! Become the ultimate Dungeon Master you always dreamed of being! Fight The Dragon ships with a highly flexible in-game Adventure Construction Kit (ACK) that allows players to design, play and share their own adventures with other players on all platforms around the world. The ACK (as is the gameplay) is designed to be as intuitive to use via a gamepad as it is via mouse and keyboard. Creators are able to sculpt and paint environments, place props, enemies, NPCs, Traps, checkpoints and other key game elements including hooking up basic logic systems for switches/gates and traps. The Fight The Dragon community have already published over 1600 fantastic adventures, which means we have hundreds of hours of gameplay already created. ACK FEATURES Great assortment of Melee, Ranged and Mini-Boss Enemies Large selection of textures to paint environments with Static & Dynamic props including realtime lights, traps, bridges & more Super intuitive editor allowing rapid design In editor play testing at any time Dragon Battle Arena As heroes complete adventures and reach milestones, they earn tickets that allow them to go “Fight The Dragon” in the ultimate dragon battle arena. Every player has their own dragon to fight, and each dragon has MEGA HP, so killing your dragon will require many encounters and a lot of skill. The damage you do to your dragon is persistent between play sessions, so collect as many tickets as you can and go battle it out! Each ticket grants the player 3 lives, but be warned, there are more ways to die in the dragon arena than just the dragon, so stay alert! Key Game Features In-Game Adventure Construction Kit – Create and share Adventures! Over 300 hours of unique gameplay created by our community so far! Action packed Hack-and-Slash Adventuring in your own creations Female and Male versions of all of our classes Local Drop-In Split-Screen Couch Co-Op Up to 4 player online Co-Op (cross platform) LAN server for local 4 player Co-Op Intense Dragon Fights with special dragon loot Full gamepad & Big Picture support
System requirements for PC
Minimum:
  • OS: Windows XP+
  • Processor: Intel i3+ or equivalent
  • Memory: 1 GB RAM
  • Graphics: Nvidia 8800, Radeon HD35xx, Intel HD 4000+
  • DirectX: Version 9.0c
  • Storage: 500 MB available space
  • Additional Notes: Requires an Xinput compatible gamepad
Recommended:
  • OS: Windows 7+
  • Processor: Intel i5+ or equivalent
  • Memory: 2 GB RAM
  • Graphics: NVidia 560+ or equivalent
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 1 GB available space
  • Additional Notes: Requires an Xinput compatible gamepad
System requirements for Linux
Minimum:
  • OS: Ubuntu
  • Processor: Intel i3+ or equivalent
  • Memory: 1 GB RAM
  • Graphics: NVidia or ATI with latest drivers
  • Storage: 500 MB available space
Recommended:
  • OS: Ubuntu
  • Processor: Intel i5+ or equivalent
  • Memory: 2 GB RAM
  • Graphics: NVidia or ATI with latest drivers
  • Network: Broadband Internet connection
  • Storage: 1 GB available space
System requirements for macOS
Minimum:
  • OS: OSX 10.6+
  • Processor: Intel i3+
  • Memory: 1 GB RAM
  • Graphics: Nvidia 8800, Radeon HD35xx, Intel HD 4000+
  • Storage: 500 MB available space
  • Additional Notes: Supports XB360 and PS3 controllers
Recommended:
  • OS: OSX 10.6+
  • Processor: Intel i5 or equivalent
  • Memory: 2 GB RAM
  • Graphics: NVidia 560+ or equivalent
  • Network: Broadband Internet connection
  • Storage: 1 GB available space
  • Additional Notes: Supports XB360 and PS3 controllers
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Last Modified: Aug 24, 2019
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Devious
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Master Black Rogue
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Fight the Dragon - Initial Impressions
Biggest bug so far
No weapon bug
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98 items
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Translated by
Microsoft from French
Nice little game, control a little complicated but you get used quickly. Idea and operation interesting but the levels are hard to understand because the only thing that said is "earning levels and killing the Dragon". The choice of levels is also complicated, either random, by players... There is no basis for levels you can fall on in level easy but very long or a difficult but short at any levels. The Dragon is extremely complicated to kill. Not a bad games, tested if possible before buying, but not my kind.
Translated by
Microsoft from French
Fight the dragon has for me been tasteless... I did not appreciate the system of rigid skills, the system of loots and tristounets equipments, music and sounds bearable because almost non-existent... I've seen multiple positive reviews of this game for the creative side of levels and enjoyable multiplayer but these two points aren't really my cup of tea! Remains a fast boring solo, a scenario/insipid goal (kill the Dragon...) not to say non-existent. This title has greatly annoyed me! > > 08/20-a positive review to compensate my comment: http://www.graal.fr/2014/09/25/test-fight-the-dragon-la-version-pour-steam/-a gameplay of the game: https://www.youtube.com/watch?v=VwPmN13nlWs
Translated by
Microsoft from French
A poorly developed hack'n'slash, full of bugs and cheaped with a lamentable AI. As for the rest, we must stop with this mode of letting the players do the work of the developers and call it "expressing his creativity" or I do not know what idiocy. Level designer is a profession. Players are not creative. Except for some rare exceptions, they are lazy, have no imagination, botched their work and sink into clichés worthy of recreation. Result: the scenarios are badly screwed and boring to make interesting a white wall. We do not entrust the construction of art museums to tourists: that the devs cease a little to entrust the level design to the players. Seriously, unless you have money to throw away, stay away from these kinds of games.
Translated by
Microsoft from French
Early access review a Hack'n slash combined with creation, that good! A real favorite for this game that offers a few novelties even if the creation is reminiscent of a "mighty quest for epic loot", the only thing to say is that it has nothing to do finally. Here you will have the right to a true editor of level, free, simple and especially complete which is obviously led to evolve over time with the arrival of the workshop and the next phases of developments! On the side of gameplay, I find it is still much nicer to play it with a gamepad because it does not resume the "classic" gameplay of a hack'n slash. Here you move with ZQSD for example. There are obviously some bugs still present (it's an alpha, don't forget it) like the archers who can shoot through the walls and bugs during the platform phases where your character can remain blocking on the edge of a box. Nothing alarming. To follow! :)
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