Average Playtime: 3 hours

FORCED

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About

Forced is an indie role-playing game developed by BetaDwarf. Story The players are slaves who are made to fight in a gladiator-like arena. These slaves are born in a nearby village to become fighters and are trained from a very young age. With the help of your mentor, Balfus, you will embark on a path of becoming the best gladiator and getting to the final guardian known as The Master. Gameplay Forced is an action game played from a top-down perspective. It is heavily inspired by the MOBA genre, yet it only focuses on singleplayer and its cooperative mode. The players select a weapon, which serves as a character class and has 16 abilities. Four weapon classes are present in the game: Bow, Hammer, Knives, Frost Shield. The serve as a long-range damage dealer, deadly area damage dealer, fast melee attacker, and a supportive class. Just like in MOBA games, Forced features both active and passive abilities that are weapon class-specific. If a cooperative mode is played, the players have to choose different classes, as the game will not allow your party to play otherwise. The game also adjusts the difficulty accordingly if played in cooperative mode. After completing each mission of the game, the players are awarded gems. These gems can be used to upgrade your weapons and unlock their new abilities. The players can get three gems max per mission.

System requirements for Linux

Minimum:
  • OS: Ubuntu 12.04
  • Processor: 2.2 GHz Intel Core 2 Duo
  • Memory: 2 GB RAM
  • Graphics: DirectX 9.0c-compatible, SM 3.0-compatible
  • Storage: 5 GB available space
Recommended:
  • OS: Ubuntu 12.04
  • Processor: QuadCore 2.0 GHz +
  • Memory: 4 GB RAM
  • Graphics: Nvidia Geforce GT 120 / ATI Radeon HD
  • Storage: 5 GB available space

System requirements for PC

Minimum:
  • OS: Windows 7, Windows 8
  • Processor: Intel Core 2 Duo, AMD Athlon X2, or equal at 1.6GHz or better
  • Memory: 2 GB RAM
  • Graphics: DirectX 9.0c-compatible, SM 3.0-compatible
  • DirectX: Version 9.0c
  • Storage: 5 GB available space
  • Sound Card: DirectX 9.0c-compatible, 16-bit
Recommended:
  • OS: Windows 7, Windows 8
  • Processor: QuadCore 2.0 GHz +
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce 8800 GTS or better, 512MB+ VRAM
  • Storage: 5 GB available space
  • Sound Card: DirectX 9.0c-compatible, 16-bit

System requirements for macOS

Minimum:
  • OS: 10.7.5 (Lion)
  • Processor: 2.2 GHz Intel Core 2 Duo
  • Memory: 2 GB RAM
  • Graphics: Integrated
  • Storage: 5 GB available space
Recommended:
  • OS: 10.8.2 (Mountain Lion)
  • Processor: 2.4 GHz Intel Quad Core
  • Memory: 4 GB RAM
  • Graphics: Nvidia Geforce GT 120 / ATI Radeon HD
  • Storage: 5 GB available space
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Last Modified: Sep 15, 2019

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1,000,000 items
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Gladiator
1.05%
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1.05%
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1.57%
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FORCED reviews and comments

Translated by
Microsoft from French
Product received for free in "a few" words: the most: gaphismes-not phew but drinking (4/6) surrounding sounds and music-OK (4/6) history-(Gladiators who have to pass tests and are rumbles against the jailers with kindness etc.) -Why not.. drinking (4/6) no special bugs with "sligntly better Edition" if not with the shifters (we'll talk about it just below)-5/6 the less: configs of the controllers to more than 1 person. Besides I read lower "a game surely good but good as it is the cross and the banner to configure a gamepad.... Bah impossibility to play it ". For me the same but for 2 people. Excuse if I miss elements because I played that intro for now (the first 6 trials), but for what I saw in 3 hours.. What is MOUUU, it does not sell the dream. All the characters are leeeents. For example, in arenas, when you want to type acid-eaters and you get to their level, the character stops and the time it taps, the spitter has continued its route and the character remains with strawberries. So you have to almost take them against the senses to touch them, unless you are Archer of course. So there is a cruelly shortage of energy in this game. Slowness of the Persos, little spectacle and a pretty frustrating gameplay, especially when the Gladiators fight against bosses (where they must in fact mostly fight against the millions of minions that the bosses send and that stick you like blood sues and removing quickly to the Persos). This frustration adds to the repetitive and annoying side because these zbires of bosses (the little Scarabs of darkness) are generated in ever more important quantities to justify a progression in the missions, and will make you eat your controller more than once (ptetre I'm a little odd but it was my case at level 6). It looks like the devs said, "well, you're on level 20, so we generate 20 times more villains than level 1 and you're going to shit haha." By the way, speaking of which, this game also quickly becomes hard already at level 4 or 5. For example at level 5 appears a dismemberer that goes twice as fast as you, removes almost 50% of the PVS per shot and associates with the Scarabs of darkness and a toxic smoke that kills you in small fire. And we're only on level five. Basically I do not recommend this game, for all the reasons mentioned above. If you are looking for a game in this style (but in much better), I highly recommend gauntlet of 2014 licensed under Warner Bros. license. The idea is similar but everything is better, the graphics, the gameplay much more dynamic, music worthy of adventure movies, the characters much more diversified, energetic and fun to play.
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