Translated by
Microsoft from French
Microsoft from French
The dice system sucks, unlike the books you're the hero, you systematically lose endurance in every fight (unless your opponent to throw it falls on all the empty faces, which is rare). This makes the game frustrating, because even against a weak enemy you lose 2, 3 points of endurance each time. In the books the strongest draw wins the attack. The other part (quoted from thieves, Citadel of chaos, Wizard of the mountain) is on the same system, but less hard, which makes it more accessible. As much as I took pleasure on this last as much on this one it starts to annoy me... I'm going to bring out the paper book.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Folks, I'm not saying this Game is bad, but it's been weakly implemented and little made of it: Instead of Creating an independent game, you could have integrated Ian Livingstone's 2nd FASB digital game into the Former (Price is really playing there now No Matter). Annoying, would have been really more sympathetic to me. Then: Deathtrap Dungeon and also the second Book (Third I don't know) are a Joke: RPG Zero. Anyone who trains their Hero on Luck is hugely deceived, virtually all Throws and Fights based on Clickiness.
Furthermore, the Total Bad Concept is also poorly implemented. Say, what's the point of 3, 6 or 9 Lives? There should only be 1 Life ... Finished... Just like the first game. Clearly: Thumbs down!
Translated by
Microsoft from French
Microsoft from French
A very good adaptation of the books of which you are the heros in board game!
We find the pleasure of playing with a good initiative to put points ressurections in addition to your points of life: that is to say that if you die losing your points of life, you lose a point of resurrection and you start again at the beginning of the game but with to UT the equipment and TOS the acquired during the game!
The same idea of the fights comes from heros quest with the ones that we boost with your level mounted (if so! and hop a chance of more touching by adding a success face to the fights or luck) the graphics are good and the managtions is simplified to the most Simp The...
The maze of death is simply great to redo the champions ' event is hard enough because there are instantaneous deaths if you have not discovered the right objects during the game (like lime to cut the bars hidden in bread or the powder of the witch) but just as taking (but it seems to me shorter than the maze of death) and tolerere less error than the first when the last chapter for me is the least good of Husain (while remaining d a correct level) because there are bugs INERA NTS has to do some farming during the game to have gold to be able to buy items that you are going to need during the game, and that sometimes you redo the same shares as if you ever made them.... Moreover the final fights is very very hard (presee red potions and care) and do not miss it in front of the boss otherwise you will start again because you will lose a very important object for the final otherwise....
In summary a good pastime for the nostalgic adventures in books....
Interet: 14/20 realization: 14/20