Fighting Fantasy Legends
About
Return once more to a land of danger!
Fighting Fantasy Legends Portal is a gateway to adventure in the Fighting Fantasy world!
Play as a novice adventurer and rise up through the ranks to saviour of the world in this epic tale of deadly traps, fearsome monsters and devious adversaries. Play three classic Fighting Fantasy gamebooks by author Ian Livingstone - Deathtrap Dungeon, Trial of Champions and Armies of Death.
DEATHTRAP DUNGEON is an adventure through a deadly labyrinth. Countless adventurers before you have taken up the challenge, but none have survived.
TRIAL OF CHAMPIONS sees you return to the deadly labyrinth where new traps and terrors, mazes and monsters, await your every turn.
ARMIES OF DEATH approach from the east, and you must build up a force of veteran fighters to confront Agglax the Shadow Demon.
Relive these exciting adventures in a whole new way - powering up your Skill and Luck dice and collecting powerful cards to help you on your quests.
These three books are just the start of your adventure - more content will be added!
Features List -
Fighting Fantasy Legends Portal is a gateway to adventure in the Fighting Fantasy world!
Play as a novice adventurer and rise up through the ranks to saviour of the world in this epic tale of deadly traps, fearsome monsters and devious adversaries. Play three classic Fighting Fantasy gamebooks by author Ian Livingstone - Deathtrap Dungeon, Trial of Champions and Armies of Death.
DEATHTRAP DUNGEON is an adventure through a deadly labyrinth. Countless adventurers before you have taken up the challenge, but none have survived.
TRIAL OF CHAMPIONS sees you return to the deadly labyrinth where new traps and terrors, mazes and monsters, await your every turn.
ARMIES OF DEATH approach from the east, and you must build up a force of veteran fighters to confront Agglax the Shadow Demon.
Relive these exciting adventures in a whole new way - powering up your Skill and Luck dice and collecting powerful cards to help you on your quests.
These three books are just the start of your adventure - more content will be added!
Features List -
- Officially licensed game based on the multi-million selling Fighting Fantasy gamebooks.
- A card-based RPG with Roguelike elements.
- A detailed branching narrative system ensures that no two games are ever the same.
- Uses the classic Skill/Stamina/Luck attributes from the gamebooks.
- Unlock monster cards in your Creature Codex.
- Earn XP and level-up your Skill & Luck dice.
- Three difficulty levels.
- Take on powerful beasts from the Fighting Fantasy world such as the Bloodbeast, the Pit Fiend and Agglax the Shadow Demon.
- Unlock character Titles based on your choices.
System requirements for Android
2.3 and up
System requirements for PC
Minimum:
- OS: Windows 7
- Processor: 1.6 GHz
- Memory: 1 GB RAM
- Graphics: 1024x600 resolution
- DirectX: Version 9.0
- Storage: 500 MB available space
System requirements for macOS
Minimum:
- OS: 10.10
- Processor: 1.6GHz
- Memory: 1 GB RAM
- Graphics: 256MB Video Memory
- Storage: 500 MB available space
System requirements for iOS
iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen
Fighting Fantasy Legends reviews and comments
Translated by
Microsoft from French
Microsoft from French
The dice system sucks, unlike the books you're the hero, you systematically lose endurance in every fight (unless your opponent to throw it falls on all the empty faces, which is rare). This makes the game frustrating, because even against a weak enemy you lose 2, 3 points of endurance each time. In the books the strongest draw wins the attack. The other part (quoted from thieves, Citadel of chaos, Wizard of the mountain) is on the same system, but less hard, which makes it more accessible. As much as I took pleasure on this last as much on this one it starts to annoy me... I'm going to bring out the paper book.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Folks, I'm not saying this Game is bad, but it's been weakly implemented and little made of it: Instead of Creating an independent game, you could have integrated Ian Livingstone's 2nd FASB digital game into the Former (Price is really playing there now No Matter). Annoying, would have been really more sympathetic to me. Then: Deathtrap Dungeon and also the second Book (Third I don't know) are a Joke: RPG Zero. Anyone who trains their Hero on Luck is hugely deceived, virtually all Throws and Fights based on Clickiness.
Furthermore, the Total Bad Concept is also poorly implemented. Say, what's the point of 3, 6 or 9 Lives? There should only be 1 Life ... Finished... Just like the first game. Clearly: Thumbs down!
Translated by
Microsoft from French
Microsoft from French
A very good adaptation of the books of which you are the heros in board game!
We find the pleasure of playing with a good initiative to put points ressurections in addition to your points of life: that is to say that if you die losing your points of life, you lose a point of resurrection and you start again at the beginning of the game but with to UT the equipment and TOS the acquired during the game!
The same idea of the fights comes from heros quest with the ones that we boost with your level mounted (if so! and hop a chance of more touching by adding a success face to the fights or luck) the graphics are good and the managtions is simplified to the most Simp The...
The maze of death is simply great to redo the champions ' event is hard enough because there are instantaneous deaths if you have not discovered the right objects during the game (like lime to cut the bars hidden in bread or the powder of the witch) but just as taking (but it seems to me shorter than the maze of death) and tolerere less error than the first when the last chapter for me is the least good of Husain (while remaining d a correct level) because there are bugs INERA NTS has to do some farming during the game to have gold to be able to buy items that you are going to need during the game, and that sometimes you redo the same shares as if you ever made them.... Moreover the final fights is very very hard (presee red potions and care) and do not miss it in front of the boss otherwise you will start again because you will lose a very important object for the final otherwise....
In summary a good pastime for the nostalgic adventures in books....
Interet: 14/20 realization: 14/20