Fire Fleet
About
Game by Thomas Zakh and LlamaTemplar
In a possible future, human factions are fighting over a harsh world overrun by deadly storms. With nothing but your smarts, savagery, and skill, you must prove yourself as an effective tactician. Choose your small fleet of specialized starships carefully and make creative use of truly three-dimensional strategies to achieve victory. Will your fleet become the dreaded Fire Fleet?
Pre-pre-alpha, we're nowhere near done, but give the game a try!
Unit information
StarLark, Fast support ship that pulls around units and shoots down enemy swarms
Ability 1: Gravity Chain - Attaches to the target, pulling it wherever this unit goes.
Apollo-class, Medium support unit with shield tech and ship-disabling weapons
Ability 1: Project Shield - Covers the target allied unit in a destructible shield. Cannot shield itself.
Bulkhead Cruiser, Heavy support ship that heals allies and initiates fights
Ability 1: Metasteel Pool - Temporarily borrows resources to create a health repair field around this unit.
Carrier, General purpose unit which carries fighter swarms into combat
Ability 1: Launch Fighters - Deploys new fighters and moves them to the target. Limited uses.
Ability 2: Move Fighters - Fighters will follow the target, either protecting or attacking it.
Destroyer, Heavy combat unit designed to win fights and games alone
Ability 1: Armor Well - Gradually drains armor from nearby enemy and allied units.
Ability 2: Hellrazor Superlaser - Starting at 0 stacks, this unit gains a stack for each of its kills or major kill assists. If it has at least 1 stack, it can fire an energy blast at a target, damage multiplied by the number of stacks up to a maximum of 4x.