Average Playtime: 3 hours

Flower Shop: Winter In Fairbrook

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The Flower Shop: Winter In Fairbrook is a dating and farming simulation game and takes place after the first Flower Shop game, Summer In Fairbrook. Play as Natalie this time, and meet some of the characters of the first game like Clara, Susana, Steve, Trent, Jacob plus a "new entry": Ryan, who runs the general store of the town. Natalie has barely survived her first semester in college, and all she wants is a break. However, her parents insist that she start acting like a responsible adult and get a job during her school's winter break. In no time at all, Natalie's roommate sets her up with a job, and she's shipped off to the town of Fairbrook for a mundane job in a flower shop. What's a poor, tired student to do? You can plan your weeks and who you spend time with using the weekly scheduler. Customize each week, spend time with who you like, or ignore everyone and work all day. Don't forget to take a break once in a while, or your health will suffer. Take control of Natalie as she spends winter in Fairbrook raising flowers, making friends, and maybe even finding love!FEATURES Mix between dating sim with farming sim gameplay Raise your flowers and sell them at the market Plan how you spend your time with the weekly scheduler Relationship system: each character has a relationship value that affects gameplay High replayability: normal and special ending for a total of 9 different endings!
Platforms
Release date
Jul 31, 2014
Developer
Winter Wolves
Publisher
Winter Wolves
Age rating
Not rated
Website
http://www.winterwolves.com/winterinfairbrook.htm

System requirements for Linux

Minimum:
  • Processor: 1 Ghz
  • Memory: 512 MB RAM

System requirements for PC

Minimum:
  • OS: Windows XP
  • Processor: 1Ghz
  • Memory: 512 MB RAM
  • Graphics: DirectX or OpenGL compatible card
  • Storage: 50 MB available space

System requirements for macOS

Minimum:
  • OS: Mac OS 10.4
  • Processor: 1Ghz
  • Memory: 512 MB RAM
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Last Modified: Sep 17, 2019

Where to buy

itch.io
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594 items
50.00%
Trent Normal Ending
50.00%
Ryan Normal Ending
50.00%
Jacob Normal Ending
50.00%
Steve Normal Ending
100.00%
Alone Ending
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9 items

Flower Shop: Winter In Fairbrook reviews and comments

Translated by
Microsoft from Deutsch
A very nice Dating Sim which puts Emphasis on planting and selling flowers. The Characters take a lot of getting used to. In the Beginning, everyone seems friendly, but get kind of depressed, dejected or snapped up pretty quickly in the Course of the Conversation. Some may mind, but it wasn't that important to me. "Steve" reminded me a lot of someone from real Life. For 14.99 almost a bit expensive. Under 10,-or in the Sale but certainly worth buying, as I think.
Translated by
Microsoft from French
You are a young lady lost in the middle of bmp as a wallpaper, a synth music on 3 notes, a JS to display the falling snow and kilometers of text niais. And then, every 10 minutes, you can choose to answer a question that will influence our chances of concluding... Conclude to conquer the young bourgeois rebel, or the young farmer poet or why not the literary sportsmanship! No way to "pécho" the sister who holds a shop, and yet it is not for lack of getting pissed on a mini harvest/flower culture game that would make Farmville pass for a realistic agricultural simulation.
Translated by
Microsoft from Deutsch
Datingsim without Romance ★ ★ ★ Except for the last Week, if you've accumulated enough Points, that's more of a Friendship Simulator. With Flower Care and sale. Getting To know is not being arranged here. No dates. However, I played through only one Guy-Ryan from the Seed Shop-(but since both Ends), along with the End without getting one. I almost never play Visual Novels, but I expect certain Navigation Standards such as the automatic Skipping of well-known Dialogues. You can even put that here in the Settings but happen doesn't do anything at all. I started my Autoclicker, Which is actually meant for clicker games. But the quick Spam Click from the skipped at least everything until the next Decision. Decisions are sparsely sewn here. That makes the whole thing even tougher. So The Rest Is the Text story itself and this one I found too superficial, stretched and boring. The deeper Feelings came almost surprisingly fast on the last Day and all at once. Appeared to be very bumpy. And the Economic Saving, which is actually irrelevant except for the Special Ends where you should have $400 Cash, was pipi-easy. For the Achievements, I feel the appropriate Guide from the Community here. With the Memory Points, it's done quite quickly. Graphically, the Pictures were too static for me and not varied enough. Except at the End. That's where it went all at once. Top I found the Memory Screen; Simple, functional and well clear (Esc or right Mouse button in the Game). From playing Time I was through in 2h with 3 Ends. ---Alternatives For a flower Shop Game I feel more like: Crazy Plant Shop and for ne sultry UN-Datingsim: Amnesia: Memories. Has even ne deeper Story. Or: Cinderella Phenomenon, is free and even though I didn't get it through it was much more emotional and interesting (and not as sultry as Amnesia).
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