Fluffbook
About
Entry for SEA Game Jam 2020. The theme of the jam was Connections, so we decided to make a game where you make a connection with people online.
Game was originally named A Furrendly Encounter, but was ultimately decided to be named Fluffbook instead. The game was developed in under 72 hours by 3 people.
Credits:
- Daniel Conde - Content Designer
- Gino Diccion - Programmer
- Harrison Manalo - Artist
ALL assets (excluding music and SFX) in the game were crafted by the team.
BGM - Acoustic Folk Instrumental – Hyde - Free Instrumentals (No Copyright Music)
System requirements for PC
Last Modified: Feb 12, 2021
Where to buy
itch.io