(FORKBOMB){:|:&};
About
Forkbomb is a rougelike that focuses on putting the player in the seat of an action movie hacker. It was a project for IAT410, Advanced Game Design, at Simon Fraser University. The team members were:
- sam springer (lead)
- Lucy Huang (visual artist)
- Alex Zhao (level design, programming)
- Yang Zhang (programming)
We completed development over the course of 10 weeks which culminated in a showcase with judges from various parts of the industry (we even won this very real and good award for it).
We had a lot of fun making this absurd game and we hope you have as much fun playing it.