Average Playtime: 2 hours

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About

Formula Fusion is an anti-gravity racing game which pits your racing pedigree up against the rest of the world. Tackle the single player campaign and become the best pilot against the AI over leagues and championships, or play against the world in multiplayer and compete in a sports league where you can take either yourself or your team to the top step.
Track Technology
Tracks are made up of magnetic superconductors that suspend the craft within a gravitational field using super-cells, cooled by liquid nitrogen. This Quantum Levitation effect allows the craft to skim along the track at incredibly high speeds whilst remaining suspended above the track surface. Magnetic side buffers create an invisible barrier to dampen impact at high speeds whilst holographic digital elements serve to update your HUD with visual feedback.
Weapon Technology
You are able to research new technology to add to craft weapon slots, which you can activate during race-time. Weapons and counter-measures in Formula Fusion are all digital. Once you use one you will need to re-charge them to reactivate them again. This will allow the player to choose to be either aggressive or defensive and as you progress through the craft stages more slots will be made available.
Handling and Features
With enhancements to the traditional way of AG craft handling we have developed our own hybrid, a mixture of physics and spline control. In addition to the craft technology we have developed, we will create a garage system that allows you to fine tune your craft to your own specification. Tracks will be designed with many track themes and dynamic track surfaces. Track features will include corkscrews, twists, banks, jumps, and more.
Gameplay
Gameplay includes a layer of technology research and craft customization through the team garage facility, along with competitive ‘edge of your seat’ style racing in the various classes working your way from FF4000 Racing Class through to the aerodynamic FX1000 Hyper Sports leagues. Along with the base game modes we also aim to bring you visceral ‘in-cockpit’ F1 style action and synchronous eSports Racing Leagues. The game will have features such as ghost mode, collaborative F1 style team play, races, and leagues.
Motivation
The game represents not only a next generation reboot of the classic AG Racing genre, but also a drive to bring back the core tried and tested elements from the most successful and most cherished AG Racing titles ever made including a thumping soundtrack, The Designers Republic inspired art, fast paced gameplay, fun tracks, and addictive gameplay.
Game Setting
The game is set in and around New York State 50 years after the cataclysmic events of an all-out global nuclear war rendering most areas uninhabitable. Redevelopment on a vast scale has all but papered over the cracks, with many districts almost unrecognisable. The division between rich and poor is the greatest it has ever been with Favela style slums and make-shift buildings forming poverty stricken rings around affluent commercial districts.
The year is 2075. 177 years since man first got behind the wheel of a car and raced against a competitor. Through the years, advances in science and technology have pushed the field of Quantum Levitation to a degree that allows modern transportation to be suspended within artificially created gravity fields above magnetic super-conducted highways. Along with transportation, this technology became embedded in motor sport racing; the pomp and celebration of what was Formula 1, evolved to become FORMULA FUSION – QUANTUM RACING LEAGUES.
The racing calendar is now established as a global sporting event that brings technology and science together like never before. Because of the high level of technical competition and the huge levels of investment the race attracts - the traditional corporate backed race teams have given way to huge University based research facilities, and each team is now represented on a national level by these huge schools of excellence. These Mega-Universities are often the size of large cities with their own economies and laws.
With competition for research funding high, each race season is as much about showcasing the skills of the pilots as it is the performance of the craft. Competition to attract the best researchers and engineers to these institutions is fierce with big money headhunting common place. Craft pilots are nurtured from birth and conditioned into becoming perfect testing machines to support this drive for success.
Universities regularly publish their standings in the global research tables and this in turn allows them to achieve greater funding and expansion. Formula Fusion is a perfect testing grounds for the latest in hardware and science innovations. To support the research surrounding the event, Universities have focused their research into 4 key areas of innovation. These are represented in the Garage Technology Trees:
- Weapon Systems
- Propulsion Systems
- Craft Materials
- Quantum Physics
Planned Game Features
- 7 themed zones: each containing 3 tracks and a final championship track resulting in 22 variations
- 10 National racing teams / research institutes: each with different research specialties
- Branding and graphic design from The Designers Republic – A perfect marriage of style and content
- Customisable Race Settings
- New weapon technology: research new technology and adapt your own style of play
- New game modes and meta-games: including an integrated Zone style mode and garage missions
- Local split screen and synchronous multiplayer aspect with Replay Ghost
- Team research garage: craft upgrade mechanic and race analytics through the front end
- Records, awards and eSPORTS racing leagues (format to be confirmed): through our eSports partner ESL
- 5 unlockable Craft Classes available at key upgrade/advance stages: including a team specific X-Technology craft
- Potential VR Integration: for visceral cockpit action

Release date
Developer
R8 Games Ltd
Publisher
R8 Games Ltd
Age rating
Not rated
Website
http://formulafusion.co.uk

System requirements for PC

Minimum:
  • OS: Windows 7, 8, 8.1, 10 (64 bit required)
  • Processor: Intel i5 Quad Core 2.4GHz
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTS 450
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Additional Notes: These specifications are subject to change during the development process.
Recommended:
  • OS: Windows 7, 8, 8.1, 10 (64 bit required)
  • Processor: Intel i5 3.2GHz
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX680
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Additional Notes: These specifications are subject to change during the development process.
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Last Modified: May 4, 2020

Where to buy

Steam

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+9
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Pacer reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review The latest Version and the new Atlas track brings up an absolute Wipeout feeling. I had already thought: This was a Mis-buying. But the Game has a lot of Potential and feels very awesome now. For all old Wipeout fans highly recommended but not finished yet. That is something to bear in Mind. I hope the Programmers carry on like this and we'll finally have our long-awaited, addictive Wipeout replacement soon! I definitely had many Hours of Fun for my 20 Euros!
Translated by
Microsoft from Deutsch
Really Game. There are few good Games of this Kind. Graphics and playful top, the Performance is not quite perfect yet, but the Developer makes an effort and delivered the first Performance Patch Shortly after Release and also announced to continue working on it here in the Future. If you have the Money left over, you should definitely invest in this Game, there is still a lot to be done in the Future. And 20 Euros is really not much when I consider that such Games used to cost 40-50 Euros. Personally, this Game allodges much more to me than the also good Redout, where the Graphics are a little too colorful for me. Clear recommendation so to like all the Games like F-Zero, Wipeout etc. The Teething problems I push to the size of the Sudio but what they already deliver so far is first cream and as I said on the rest, according to the Manufacturer, hard work is done.
Translated by
Microsoft from Deutsch
From the Wipeout makers to Wipeout fans. Now so "short" before Release I can recommend the Game almost unreservedly. Why almost? The Career, you don't know what it looks like yet. I don't quite like the Card system, with which you can improve your Ship or configure it according to your Wishes, so adapt to your Flight style. And you don't know what that will look like in the End yet. I am very excited about the MP, which I have not tried yet, because it was enough for me to drive the Routes against the Clock, which is not easy even in the highest Class. Think that will be a lot of cool to bomb yourself away from all Mariocart. Pro:-Good old Wipeout-Graphics-Multiplayer-time trials against his own Mind, so as in the past with the old Games-The Developers have responded to the Community and have mostly immediately reported to the Steam Forum if you had Any questions, or Suggestions. My Wishes and Suggestions Were even fulfilled. Contra:-The Music is ok but not by such well-known People, but hey, the Game cost 20 euros in the EA, so that doesn't have to be spent on the Music. -The Sound can be improved even further-The Maps System, but that's just my Opinion. All those who bock again on a Wipeout and that for the PC, actually unbelievable that I can experience this, was always PS exclusive, he should access best. In about 3-6 Months it will definitely cost double that. Edit: For all those who have Problems with performance and where it freezes or short Image dropouts, the Recording of the Replays/exhibits repetition in the Options.
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