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Forsaken Remastered

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The team at Nightdive Studios, that brought back Turok and Turok 2: Seeds of Evil, are pleased to announce that on July 31st, Forsaken Remastered will be available for purchase on Steam! Developed by Probe Entertainment and Iguana Entertainment and first released in 1998 for PlayStation, PC and Nintendo 64, Forsaken was a vision of a dystopian future where science has gone out of control. Scavengers from all over the known worlds have come to Earth to loot the remains of the technology that can found in underground tunnels. But beware! You must fight your way past automated defenses and the scum of the universe to find the treasures hidden on each level. Forsaken is a 3D first-person shooter in which the player has complete 360-degree range of freedom. In a far-off future you play as a scavenger searching through the underground tunnels for weapons and treasures. But you face dangers from automated defense systems and other scavengers. As you mount your hoverbike, be prepared for deadly combat. You are going to quickly learn that the future is... Forsaken! The game features 5 devastating primary weapons and 9 unique secondary weapons with 32 challenging levels for maximum replayability and 6 multiplayer modes for up to 16 players: Free For All, Team Game (Deathmatch), Bounty Hunt, Team Bounty Hunt, Capture the Flag and Team Capture the Flag Forsaken Remastered has been lovingly restored by the developers at Nightdive Studios. The new added features include: Support for Widescreen and 4K monitors Super smooth interpolated movement for 144hz displays and beyond MSAA and SMAA anti aliasing Ambient Occlusion and Motion Blur effects Enhanced and improved particle effects OpenGL 3.2, DirectX 11 support New automap feature Unique levels and enemies featured in the N64 version Unlockable bonus levels not seen in the original release Localized text for English, French, German, Italian and Spanish Remastered display HUD Online multiplayer modes for up to 16 players Support for all the multiplayer modes from the PC version: Free For All, Team Deathmatch, Capture the Flag, One Flag CTF, Bounty Hunt and Team Bounty Hunt.
Platforms
Release date
Jul 30, 2018
Developer
Iguana Entertainment
,
Nightdive Studios
,
Probe Entertainment
Publisher
Nightdive Studios, Night Dive Studios
Age rating
13+ Teen
Website
https://www.nightdivestudios.com

System requirements for Linux

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Ubuntu 12.04 64-bit
  • Processor: Dual-core from Intel or AMD at 2.0 GHz
  • Memory: 1 GB RAM
  • Graphics: Intel 787 Express or equivalent supporting OpenGL 2.1 Core
  • Storage: 800 MB available space
  • Additional Notes: 64-bit Linux only. 32-bit is not supported.
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Ubuntu 16.04 64-bit
  • Processor: Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalent
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GeForce 7800/7900/8600 series, ATI/AMD Radeon HD 2600/3600 or X1800/X1900 series supporting OpenGL 2.1 Core
  • Storage: 800 MB available space
  • Additional Notes: 64-bit Linux only. 32-bit is not supported.

System requirements for macOS

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Mac OS X 10.9
  • Processor: Dual-core from Intel or AMD at 2.0 GHz
  • Memory: 1 GB RAM
  • Graphics: Intel 787 Express or equivalent supporting OpenGL 2.1 Core
  • Storage: 800 MB available space
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Mac OS X 10.11+
  • Processor: Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalent
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GeForce 7800/7900/8600 series, ATI/AMD Radeon HD 2600/3600 or X1800/X1900 series supporting OpenGL 2.1 Core
  • Storage: 800 MB available space

System requirements for PC

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 7 64-bit (32-bit not supported)
  • Processor: Intel Quad Core 1.7 GHZ CPU
  • Memory: 1 GB RAM
  • Graphics: GPU with OpenGL 3.2 or DirectX 10 support (256 MB)
  • DirectX: Version 10
  • Storage: 1 GB available space
  • Sound Card: 100% DirectX compatible sound card or onboard sound
  • Additional Notes: Intel CPUs rendering graphics may not be OpenGL 3.2+ compatible.
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit (32-bit not supported)
  • Memory: 2 GB RAM
  • DirectX: Version 10
  • Storage: 1 GB available space
  • Sound Card: 100% DirectX compatible sound card or onboard sound
  • Additional Notes: Intel CPUs rendering graphics may not be OpenGL 3.2+ compatible.
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Last Modified: Oct 21, 2019

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The whole gang is here
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28 items
  • Stores were removed from Forsaken Remastered.

    Oct 21, 2019
  • Tag Singleplayer was added to Forsaken Remastered.

    Aug 28, 2019
  • Tag Online multiplayer was added to Forsaken Remastered.

    Aug 23, 2019
  • Tag Классика was added to Forsaken Remastered.

    Jul 25, 2019

Forsaken Remastered reviews and comments

Translated by
Microsoft from Deutsch
I played this Game in the original at the Time and I have to say that the Remaster was really successful. What do I like best? It's a very understated Remaster. It still looks almost exactly as I Remember it ... And that was almost 20 Years ago! Here is the first half Hour tangled for you: https://youtu.be/ngNMSFrlIbY Pro:-discreet Remaster, nevertheless all modern "Goodies" (60fps, 4k ... I, etc.) -Retro feeling (the Jukebox in my Head jumped at and played "Bailando" by Loona for some Reason ...)-Control just goes off your Hand and is intuitive-movement in all dimensions (at least in those we perceive, maybe in the other Eight as well. But I digress ...). Back then, that was a new Feature and today it's still nice. Kontra:-the Price is perhaps a bit disproportionate at €15am (Offer) ... However, I was happy to pay him and I have no regrets. -The contrast list is almost too short For my Taste: If you know the Game and want to move into the late 90s by Time Machine, you've come to the right place. For everyone else: Here you can see what you could play With a 600Mhz computer at that time! In Short: Strike!
Translated by
Microsoft from Deutsch
Oh, Yes, Forsaken ... Another Pearl of my childhood age. I played the Game up and down on the N64 at the Time (which is actually ambiguous with this 360 ° shooter) and also a little bit on the PS1. I put it in very good Memory, but does the remastered version do justice to my nostalgic Raves? To put it in one Word: Jaaberhallodasspielrocktheuteimmerlaunwiecracrazy!! In fact, the Game has aged superbly, and the Game Mechanics can still be seen today. The Market for 360 ° antigravity shooters is very manageable today, so this old Game principle comes across Fresher than ever! It's just Fun to shoot your way Through the winding Corridors in the brisk gallop, spinning in every Direction, turning, rolling, looping and hearing unembarrassing Mucks from the 90s! Of Course, you shouldn't expect Fireworks today (especially in terms of the low Polygon Count and the LowRes textures), but the illuminating Firefights in particular still know how to please today. Despite all The Grandeur, the Game struggles with a few Bugs, which comes from the Year at the Highest level by adding new Functions, and which I do not want to leave Unmentioned: The Headlights: Since it is often very dark in the Corridors, Headlights can be activated at the Touch of a button. At least with me, these lead to the Fact that every now and then the picture falls out completely, i.e. it is then everything is black, even my Shots no longer illuminate the Room. The only thing I can see then is my HUD. And the only thing that helps then is a Reboot of the Game. The Quick Storage/Quick Charge function: The Game could not be saved within Missions at the time, i.e. you had to play through a Mission that can well take 50 Minutes at a time. Today you can save at any time, but be careful: With me, storing And Loading within the Mission resulted in progress in the Level being irreversibly damaged (for example, Switches were pressed by me, but the Door intended for this could no longer be opened) and So I had to replay the whole Mission. My Tip: Zoom in like in the Nineties! Hardcore without Saving!! Despite the Errors that will hopefully be patched away again, this Game is worth recommending. However, I may not be completely objective, as I always have the Nostalgia glasses ... But that just stands up too well for me.
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