Fort Triumph - Tactical RPG [DEMO]
About
Latest update: New demo! 0.5.5
- New Features:
- The player can now choose between two abilities upon level up
- Added the Lift ability which allows moving nearby objects a short distance. The ability was given to all units (not as a level up ability).
- Gharbarak now acquires experience and new abilities. He's a real boy!
- Balance & Tweaks:
- Added more rooms to caves and changed existing ones.
- Frighten now cancels overwatch\attack of opportunity.
- Dialogues camera movement made faster.
- Narrow hallways, the greatest bane of enormous spiders, are now less likely to occur. Also made enormous spiders slightly less enormous so they can pass narrow hallways anyhow.
- Issues & Bug Fixes:
- The player can now select whether to use a controller or the mouse at the start of the main menu.
- Fixed the mouse not showing on main menu bug.
- Removed "feature" of opening chests through walls.
- Fixed missing interact animation of Gharbarak.
- Fixed issues with frighten (units moving to the same position and units moving even though they are stunned)
- Fixed poison visuals remaining after the effect wore off.
- Fixed run + melee attack not always detecting properly whether it's possible to attack from a given position.
- Fixed potions sometimes spawning in invalid positions (most notably when killing Gharbarak inside the barracks).
- Fixed bug that caused unit hover UI to show in cinematic camera.
- Fixed color of unit markers not updating properly to reflect amount of action points left.
- Replaced grapple hook icon.
Greetings adventurers!
This is where you can try a demo of our game, Fort Triumph.
Currently on Kickstarter, Fort Triumph is a hardcore tactical RPG (turn-based) with dynamic environments set in a rich, yet crumbling, magical world.
In Fort Triumph the player leads a party of heroes (well, heroines) to investigate the reason the world is crumbling (hint: it's not the goblins that did that). The current build showcases a couple of tactical missions, stay tuned for future builds that will include more of our art and original story.