Forwards
About
Suggestion of How to Play this:
As the designer behind this, I suggest playing this is alone where you can take your time and experience this.
I'm hoping this adds a bit of positivity and brightness into your life.
This is intended for "First Person Shooter" players who use WASD controls... kind of... you'll see.
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Controls:
The gameplay for PC players is looking around with the mouse and moving with the WASD keys, kind of.
Players can use a controller, just use the joysticks for movement and looking around. There are Haptics for the controller
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Game Intent:
As you move through the game, you'll "Discover" things and through that discovery, I hope to take you on a journey of looking inside your life.
"Forwards" is an expression of my personal journey as a designer.
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Playtime: Approximately 1 min
Average playtime is about a minute with the game instantly starting and immediately closing when it's over. There is no menu.
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Note on Playthrough:
Some people have gotten stuck and taken longer and some people have gone through missing parts of it. I took the consideration of making the game easier to playthrough at the potential cost of players going through it the wrong way. Still, I hope the majority of players are able to experience the fullness of this game.
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Reminder:
This is an prototype for an experiential linear narrative walking sim.
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Spoilers and Inspiration:
The Backwards level in the Beginner's Guide. I altered the level, the narrative, the controls, and added a few lighting changes of my own that I hope, tells it's own story and differentiates it from that level.
[email protected] to contact. Please be kind.
As the designer behind this, I suggest playing this is alone where you can take your time and experience this.
I'm hoping this adds a bit of positivity and brightness into your life.
This is intended for "First Person Shooter" players who use WASD controls... kind of... you'll see.
----------------------------------------------------------------
Controls:
The gameplay for PC players is looking around with the mouse and moving with the WASD keys, kind of.
Players can use a controller, just use the joysticks for movement and looking around. There are Haptics for the controller
----------------------------------------------------------------
Game Intent:
As you move through the game, you'll "Discover" things and through that discovery, I hope to take you on a journey of looking inside your life.
"Forwards" is an expression of my personal journey as a designer.
----------------------------------------------------------------
Playtime: Approximately 1 min
Average playtime is about a minute with the game instantly starting and immediately closing when it's over. There is no menu.
----------------------------------------------------------------
Note on Playthrough:
Some people have gotten stuck and taken longer and some people have gone through missing parts of it. I took the consideration of making the game easier to playthrough at the potential cost of players going through it the wrong way. Still, I hope the majority of players are able to experience the fullness of this game.
----------------------------------------------------------------
Reminder:
This is an prototype for an experiential linear narrative walking sim.
----------------------------------------------------------------
Spoilers and Inspiration:
The Backwards level in the Beginner's Guide. I altered the level, the narrative, the controls, and added a few lighting changes of my own that I hope, tells it's own story and differentiates it from that level.
[email protected] to contact. Please be kind.
System requirements for PC
Minimum:
- OS: Windows 10
- Processor: i5-8600k
- Memory: 4000 MB RAM
- Graphics: NVIDIA GeForce GTX 1060 6GB
- Storage: 700 MB available space
Recommended:
- OS: Windows 10
- Processor: i5-8600k
- Memory: 16000 MB RAM
- Graphics: NVIDIA GeForce GTX 1060 6GB
- Storage: 1400 MB available space