FPS Proto2

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About

Project realized within the framework of the DESS in game design at UdeM.

Main inspirations : Quake3 and Tower of Guns.

Realized in 6 weeks part-time.

Co-designers: Théo Ménard, Anton Zhelyeznyy.

Personal tasks

UI/UX :

Health bar

Energy bar

Take damage feed back

Heal feed back

Invulnerability feed back

All menus

Crosshair

Enemy design :

Yellow / Blue / Red Tower 

Level design

Global feel design

Platforms
Genre
Release date
Developer
GuillaumeMacher
Age rating
Not rated

System requirements for PC

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Last Modified: Mar 3, 2023

Where to buy

itch.io