Fracture the Flag
About
Fracture the Flag is a PvP oriented RTS, but has a growing single player set of features. The primary goal is to expand your territory and conquer your opponent's. Do this by planting flags to add to your area of control or taking out an opponents flag and erasing their influence, not to mention their buildings. Some territory is rich in resources other has tactical and strategic value.
Or you could just peacefully use the nearby trees for target practice... Can't promise that's a winning strategy, but all to their own!
Use siege weapons and hand delivered bombs to destroy opponents walls, flags, and maybe most importantly their economy. Stop a player's economy and you've got them by the tender bits.A Few More Details
Each battle starts with a clean slate. All units, structures and weapons can be upgraded from a base level giving no in game advantage to more experienced players - other than of course their personal experience.
The early part of each game will be based around resource collection in order to build more weapons, add more workers and plant flags to expand. Resources are also used to upgrade effectiveness of all in game units. Siege weapons will become more accurate and more powerful with upgrades allowing longer range bombardments. Workers will move faster allowing quicker bomb delivery and faster resource collection. Upgrade also also access to more buildings and military units.
As players' territory expands the conflict will begin...
Flags? What's the Deal?
Flags are the mechanism by which a player controls land. A player may only build and place units within territory that they currently control. Need to add a mine? Better plant a flag. Want to be able to place siege weapons on top of a hill? Better plant a flag! Need another upgrade faster? Yeah, you better plant another flag.
If a flag is destroyed any buildings left without a flag nearby will burn to the ground. Flags can be destroyed by bombs or by siege weapons.Workers
Workers take on many roles. There are no specialized NPCs. The worker that loads the catapults will just as happily deliver a bomb to the gates of you foe or gather lumber from the local forest. Each role is largely based around one or more buildings.Buildings:
Players will be able to use a matchmaking service to connect with other players around the world - a broadband connection is required for multiplayer. Global leader-boards will track players progress and ranking.
Or you could just peacefully use the nearby trees for target practice... Can't promise that's a winning strategy, but all to their own!
Use siege weapons and hand delivered bombs to destroy opponents walls, flags, and maybe most importantly their economy. Stop a player's economy and you've got them by the tender bits.A Few More Details
Each battle starts with a clean slate. All units, structures and weapons can be upgraded from a base level giving no in game advantage to more experienced players - other than of course their personal experience.
The early part of each game will be based around resource collection in order to build more weapons, add more workers and plant flags to expand. Resources are also used to upgrade effectiveness of all in game units. Siege weapons will become more accurate and more powerful with upgrades allowing longer range bombardments. Workers will move faster allowing quicker bomb delivery and faster resource collection. Upgrade also also access to more buildings and military units.
As players' territory expands the conflict will begin...
Flags? What's the Deal?
Flags are the mechanism by which a player controls land. A player may only build and place units within territory that they currently control. Need to add a mine? Better plant a flag. Want to be able to place siege weapons on top of a hill? Better plant a flag! Need another upgrade faster? Yeah, you better plant another flag.
If a flag is destroyed any buildings left without a flag nearby will burn to the ground. Flags can be destroyed by bombs or by siege weapons.Workers
Workers take on many roles. There are no specialized NPCs. The worker that loads the catapults will just as happily deliver a bomb to the gates of you foe or gather lumber from the local forest. Each role is largely based around one or more buildings.Buildings:
- Warehouse - the Center and Hub Of the Economy
- Construction Yard - Builds Siege Weapons
- Ammo Depot - stores Supplies For Siege Weapons
- Bomb Depot - Creates and store Bombs
- Lumber Mill - processes collected trees into usable wood
- Mine - supplies minerals
- Quarry - supplies stone
- Fire trap - explosive defense
- Plague trap - slow acting but long last defense
Players will be able to use a matchmaking service to connect with other players around the world - a broadband connection is required for multiplayer. Global leader-boards will track players progress and ranking.
System requirements for PC
Minimum:
- OS: Win 7 or Newer
- Processor: Core i5 or Similar
- Memory: 4 GB RAM
- Graphics: A discrete graphics card from the last 4-5 years.
- DirectX: Version 10
- Network: Broadband Internet connection
- Storage: 350 MB available space
- Sound Card: Something with a output jack.
Recommended:
- OS: Win 7 or Newer
- Processor: Core i5 or Similar
- Memory: 8 GB RAM
- Graphics: A discrete graphics card from the last 4-5 years.
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 350 MB available space
- Sound Card: Something with a output jack.
Fracture the Flag reviews and comments
Translated by
Microsoft from French
Microsoft from French
A super small independent game, very fun even if there are still some bugs that can spoil the game experience.
The graphics, though simplistic, are enough. The solo mode is not bad but a bit annoying after a few hours. I advise to find someone to play with, the multiplay mode is very fun and very interesting, even if we get tired a little once we tried all the strategies with a player ^^ for €5, the game is worth the shot and the developer (because Yes , he is alone) has done very good work and is very active among the community!
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review I have to say, the Trailer leads into the crazy. Camera Control is cumbersome and inadequate. The Game in itself has a mega good idea and all those who come from the Settlers 3 Days might be tempted to do this Game.
Let it be!
If you prefer to go back to the Games 15 Years ago, you have a better functioning System, better camera control, better Unit management. The Controls are by no means intuitive, as they should be with every Game.
I am really Sorry, because I would have been looking forward to a real RTS!
Translated by
Microsoft from French
Microsoft from French
Early access review a good game for the regulars of the genre and very well advanced for an early access, no bug (or so very light but nothing important) of good graphics to the appointment and more an easy game to take in hand although complex.
The only defaults I find it is just that there is only the English version; 3.
And also that to play in multiplayer it is better to have buddies who owns this game because for now because of the low number of players find themselves in matchmaking is almost impossible but good in the future we will see.
in any case I expect a lot of this game very nice and I hope that it will continue like that.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review Also 1st Game works.
2. Game is Fun.
3rd Game already has a lot to offer 4th WE BRAUCHEN MORE PLAY, ALSO KAUFT ES!!!!!! At present, there is only Multiplayer as a Game option. Singleplayer is only for testing the Mechanics. And without Players, no Match, ne. :D
EDIT: And another little Addendum from me to these negative comment idiots (you guys are nothing else), ES IS EARLY ACCESS! Let's face it, How stupid people have to be to buy an EA game and then draw over its Functionality. I've already seen this with so many EA games that always some mentally Disadvantaged person stands up and complyters about the fact that something about the Game is shit and/or doesn't work properly.
YES WIE DENN, WENN ES NOCH A ALPHA IS, YOUR VOLLIDIOTEN?!?!
So, finished with meckern. Luckily, make the Game fun. :)