Frank's Kitchen
About
Design your dream kitchen as you race around, keeping pace with your adoring customer's requests!
The food your customers order is based on the ingredients and equipment that you choose to stock in your kitchen. The more food variety, the more customers and more money that can be made. Be careful though, you are but a lone chef facing the hungry masses! Don't spread yourself too thin by trying to accommodate every food type.
Game Play
Gain prestige by fulfilling your customer's orders as quickly as possible. You gain more prestige per order the higher total number of unique recipes that your restaurant has. The idea is to be able to support the greatest number of different recipes on your menu without making the job too hard for you, the chef. Try different combinations of recipes to find the sweet spot of having a good variety for your customers while also being able to actually cook their orders before they get angry and leave.
Current Features:
- Sandbox score attack mode with an online leader board
- Xbox One Controller Support
- 27 Unique Recipes
Upcoming Features:
- More recipes
- More appliances
- More events
- Customer types
- Couch Co-Op
- Story Mode
- More!?
What is this?
This game is early in development and is made by a single person. While there is a lot of content to still be added, I feel that the game is in a good enough place for some eyes other than mine. Speaking of feedback, any comments, complaints, or ideas you have, please let me know. I'm happy to hear them!
Twitter or email: [email protected]
The Plan
I am going to continue to put out weekly content updates as well as bug fixes as needed. I am also working on a story mode to go along with the score attack mode currently included. Once the story mode is finished and the game is stable, I will be releasing a paid version on Itch as well as Steam. I do not have an exact time table for this, but my hopes are for early 2019.