Translated by
Microsoft from Deutsch
Microsoft from Deutsch
In Freaking Meatbags, You will build a small Base and fend Off enemy Waves that often come from different Directions. You cannot build buildings on all Substructures, again opponents cannot spawn on all. Gun Towers can be manned with Units to get these special Bonuses. How such a Bonuses Turn out is down to the Unit itself. Of Course, Units can also be altered by putting two of them in a Research Building and mixing their DNA. This would be an Example + 42% Gun damage or laser Eyes. In total, one Unit has three Slots for different Bonuses, but Initially only two are unlocked. These, like other Upgrades and other Buildings (these also Via secrets in the Match), can be unlocked according to the Mission in the menu using Gold & CPU, which You will occasionally find in the Missions (plus earned at Mission completion) and with your Robots, Which is controllable via WASD can collect. But there is also the former Resource for mining by Unit. However, not all Units Are Fit For Combat, in Terms of Guns manning, or also unable to mine Resources. Now comes the negative Point, You can easily distinguish which Unit was which one without dialing it extra. They have visible Names, but they are Randomly Generated and unfortunately do NOT be renamed to get a little more Overview. This is a great pity. At the End of a successful Mission, You can keep a Handful of Units, as well as use them for the next Battle, which of course can not only maintain their Progress, but also be equipped with Weapons such as a Rocket Launcher.
But there is also another Game Mode, by not building a Base, but by hiking a Level with your blue Robots, collecting Resources & Gun Drones, as well as giving Enemies the gau. You do shoot by pressing the Mouse Wheel button, or Shift. As a small Change quite ok.
The 2D graphics I personally find very successful, present you in front of an Upward exercise game in the Form of Command & Conquer, meaning the old Parts of Westwood like alert level red, with Battles against Players & AI, would be awesome! That would be something for the second Part, because one should appear. Freaking Meatbags also has a pause & Zoom Function, a 3-Fold Time Lapse, as well as a clear HUD. In addition, a total Of 3 Levels of difficulty.
Which is also good, this Game has Mac/Linux support, because I can't see Windows so slowly and some of you are already using the Alternatives. What is a Pity, however, is that there is no German Translation, but acceptable at a small Developer Studio. Achievements Would still be great.
I am far from finished and will stay tuned, but for what I have seen so far, despite the one negative Point I can recommend this Game with a good Conscience for the Full Price.