Freakuency

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About

(EN)

This prototype was concibe in a week for an university assignment, where the objective was to create a game where the main mechanic was related to the concept of frequency. After that, it was published for the Anything Goes Jam, from which I choose to use the limitation The player cannot use weapons, and to the Rainbow Jam 6, which theme was Cyber.

I have some ideas to expand the project and turning it into an autonomous game. Don't hesitate in sharing with me your opinions!

Credits: All code, sprites and sounds were made by me, except the music (proper credits in game).

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Developer
Borza
Age rating
Not rated

System requirements for Web

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Freakuency screenshot, image №1990387 - RAWG
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Last Modified: Aug 28, 2019

Where to buy

itch.io

Top contributors

Sinkler

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