Free and Functioning
About
A prototype of an RPG with some strategy elements set in a futuristic post-apocalyptic world.
The project features 5 levels of different difficulty, including a boss and a tutorial level. The first 3 levels are the very beginning of the game - both in terms of plot and difficulty, while 2 other levels feature a full set of abilities of all the 4 characters.
The gameplay idea is to have an experience similar to that of Dota, but where a player controls up to 4 characters at the same time. A focus is on having 2 attack modes - single and multi - that significantly change how characters use their abilities as well as ordinary attacks. Enemy units are divided into minor and major, which forces a player to switch between multi and single attack modes respectively to defeat the units.
Almost all of the assets including music and UI elements were created from scratch. Currently, mouse and keyboard and XBox 360 controller are supported.
Any kind of feedback is more than welcome!
Although the tutorial level explains most of the controls, here they are:
Mouse / keyboardXbox 360 controller
ActionLeft mouse buttonN / ASelect an objectRight mouse buttonRBOrder selected units to go to the point or to switch attack target to another enemy1 2 3 4D-pad
L U R DSelect a respective character5LBSelect all charactersQ W E RX Y B AUse or select a respective ability of the currently selected characterSRT + AStop selected units, cancel a current destinationDRT + YPut selected units in defense modeART + XSwitch formation mode between manual and automaticFRT + BSelect next major enemy unit as a common targetSpaceLTSwitch between single and multi attack modesShift +
1 2 3 4 RT +
D-pad
L U R D Character multi-selectAlt + Right mouse buttonN / ARotate camera: )Right stickMove cursorN / ALeft stickScroll cameraMouse wheelRT + Left stickCamera zoom