From Whence it Came

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About

programmers note: this game is released as is, and while it should work on all supported computers, i can't promise anything, as i do not have the time to keep this updated, and am busy trying to survive, monetarily. feel free to play it, but try it before buying.

From Whence it Came is a voxelated, wave-based, zombie survival game where you can share, customize, create, and play worlds imaginated by you or your friends (unless you don't have any). In the future, the game will include adventure mode and multiplayer. We hope that you may enjoy this game and become interested enough to donate and support the development of this game and others that we may create in the future.

I know what you're thinking;

  • "Voxels are overdone."
  • "It looks too much like Minecraft."
  • "Wasn't there a random box in COD: Nazi Zombies?"

We can guarantee that From Whence it Came will provide you with a refreshing gameplay experience and countless hours of replay-ability. The art style is cool too right?

Also feel free to do let's plays and such!

-Door Model!

-Pandora's Box has negative effects and can give you any weapon in the game!

-Special Effects!

-Work on shading

-Bugfixes such as:

Bounce glitch fixed

Lag on door opening removed

Official Twitter Page

Gavin Hunt (2D Artist and 3D Animator)

Scott Clark (3D Artist)

Hoodie (Programmer and lead Design)

IndieDB

At the bottom, we have a fan created level, by @Dadirucso on twitter, give it a shot by dropping it in the levels folder of your game!

Donating is a welcome surprise, but please realize it is your own choice, and you are not at this point gaining extra privileges for paying,

Platforms
Genre
Release date
Developer
hoodie
Age rating
Not rated

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System requirements for macOS

System requirements for Linux

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Last Modified: Jan 9, 2019

Where to buy

itch.io