Average Playtime: 4 hours


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Single Player

Planet Earth never belonged to the humans, it was simply leased. But, what happened when the humans started to destroy the precious planet? The owners returned.

Play as an insignificant barn boy whose random day farming turned into quite an adventure, abducted by aliens and forced into following their instructions he starts his journey. His quest? Open the portal which was hidden by the aliens eons ago and help them set up base for the invasion by going against his own species.


The invasion has begun.

Play as different human characters to stop the alien advancement into planet Earth. Armed with weapons and technology, your aim is to deactivate the energy generators which is crucial in the invasion process. Corrupt the energy generators and you will have a chance at survival.

Play as Aliens and push back the humans. Armed with advanced technology, and powerful weaponry it becomes difficult to go against the species. With faster movement and an edge in weaponry it would take a miracle for them to lose.
Release date
Strawberry Game Studios
Strawberry Game Studios
Age rating
Not rated

System requirements for PC

  • OS: Windows XP
  • Processor: Intel(R) Core(TM) 2 Duo CPU E 8500 @ 3.16 GHz (2 CPUs)
  • Memory: 3 GB RAM
  • Graphics: Nvidia Geforce 8800 GTS 512
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 10 GB available space
  • OS: Windows 8/8.1/10
  • Processor: Intel i7
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 980M
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 50 GB available space
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Last Modified: Aug 28, 2019

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Endangered reviews and comments

Translated by
Microsoft from Russian
Product received for free I have not played so bad game worth more than 15 bucks. I'Ll try to explain why. Briefly:-Lack of clear plot and instructions what to do the player. -No animations. -Invisible walls. -Weak graphics. In particular, problems with the range of drawing, some people and objects are sources of light, although they should not. -Dead multiplayer. -Bad English. And now a solid spoiler. The First thing the player encounters is a very strange menu. On the one hand, not a bad idea, but on the other, terrible performance. The First window that we see is the graphical settings (which are set to a minimum by default, and they must be re-installed every time they are run). There are no Other settings in the game. Push the arrow forward. The Second window, however amusing it may sound, invites us to leave the game. I shouldn't have listened to the hint of developers and went on. Click on the arrow Again. Now the window of the Singler. There are three maps or missions, the first is available, the others are not (perhaps they will open at the end of the first mission, but I could not verify it). And the next, the last window-multiplayer. It is impossible to Go back, only to re-emerge. Launch the Singler. We appear on the field, showing game control, Countdown... And... When trying to go ahead we are greeted by what? Of Course, the invisible wall. That is, the developers are not enough that it was laziness not to put these invisible walls, and think about the environment, and simply to deploy the player face where you can go. All right, we turn around and see the house. Relying on intuition we move to it. By The Way, all buildings here are absolutely empty. The Spread of the planks and haystack in the barns are not considered. We See in the first building a girl who in the English language explains to us that we promised to help on the farm. What to do next? No idea. Let's go inspect. In the next barn we see a guy who says again we have to help. Ok, on the margins appear mugs, going to which and pressing the action button the protagonist begins to make some action rake. I could and could call them a clever word if they had any effect. When We're done, we're supposed to go where Alex told us. Naturally, on the way again bumping into invisible walls, we find the third barn. The scriptozed scene Begins, helicopters fly. Let's go to them. And then the low-grade story begins. We see not only the lack of animations, but also the fact that the movement for each character is spelled out separately in time. That is, until one character reaches the point, will not go second, etc. Then the absolute Ahineya begins. We Speak with our old acquaintances, we must leave. We run across the territory and do not find where you can escape. We Begin to ask scientists, one of them says that it is necessary to ask others whether something is necessary. After about half an hour, beating all scientists who speak the same phrase, we find in the far corner of one, which says that it is necessary to climb the tree and find a companion. Another 10 minutes Looking for a tree, which can be climb. It differs from others in that it is dry and has a different shape. Climbed the tree, see the accelerated change of day at night. Trying to find a companion without success. We Go again to that scientist, he repeats all the same. Spit, leave the game. Well, maybe at least in multiplayer will be able to play. We run, after 5 minutes of searching players realize that no one is playing and turning off the game. On SteamDB shows that at this time in the game more than 500 people. What are they doing? Yes, they just farm cards. Rated 2/10
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