Average Playtime: 2 hours

Sir, You Are Being Hunted

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Known also under the alternative name “Madam, you are being hunted”, the game is a mixture of survival horror and the open world exploration. The game has a singleplayer mode, where players alone try to escape from the robots and do the same together with friends in the multiplayer mode. All actions are performed from the first person perspective. Players need to escape from Hunters, robots dressed like victorian-age gentlemen and their assistants: robodogs or worse. Robots must find and kill all players to get out of the island on which the action of the game unfolds. The landscape of the island is different during each playthrough - procedurally generated mechanics help to do so: the game engine chooses from five main themes - from the countryside to industrial areas. Players need to look for food and weapons to survive, besides, to spare parts for transport. The latter serves as the only way out of the island. Most of the game process is within the genre of stealth, so do not expect dazzling action from this game.
Platforms
Metacritic rating
63
Release date
Aug 19, 2013
Developer
Big Robot Ltd
,
Big Robot
Publisher
Big Robot Ltd, Big Robot
Age rating
Not rated
Website
http://www.big-robot.com/
System requirements for PC
Minimum:
  • OS: Windows 7, Windows 8
  • Processor: Intel Core 2 Duo, AMD Athlon X2, or equal at 1.6GHz or better
  • Memory: 2 GB RAM
  • Graphics: DirectX 9.0c-compatible, SM 3.0-compatible
  • DirectX: Version 9.0c
  • Storage: 1 GB available space
  • Sound Card: DirectX 9.0c-compatible, 16-bit
Recommended:
  • OS: Windows 7, Windows 8
  • Processor: QuadCore 2.0 GHz +
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce 8800 GTS or better, 512MB+ VRAM
  • DirectX: Version 9.0c
  • Storage: 1 GB available space
  • Sound Card: DirectX 9.0c-compatible, 16-bit
System requirements for macOS
Minimum:
  • OS: 10.7.5 (Lion)
  • Processor: 2.2 GHz Intel Core 2 Duo
  • Memory: 2 GB RAM
  • Graphics: Integrated
  • Storage: 1 GB available space
Recommended:
  • OS: 10.8.2 (Mountain Lion)
  • Processor: 2.4 GHz Intel Quad Core
  • Memory: 4 GB RAM
  • Graphics: Nvidia Geforce GT 120 / ATI Radeon HD
  • Storage: 1 GB available space
System requirements for Linux
Minimum:
  • OS: Ubuntu 12.04
  • Processor: 2.2 GHz Intel Core 2 Duo
  • Memory: 2 GB RAM
  • Graphics: DirectX 9.0c-compatible, SM 3.0-compatible
  • Storage: 1 GB available space
Recommended:
  • OS: Ubuntu 12.04
  • Processor: QuadCore 2.0 GHz +
  • Memory: 4 GB RAM
  • Graphics: Nvidia Geforce GT 120 / ATI Radeon HD
  • Storage: 1 GB available space
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Last Modified: Jul 21, 2019
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Translated by
Microsoft from French
A little clarification before you actually start this criticism: this game is not fundamentally bad. I just don't like it. I think that this slight nuance is important enough to be mentioned. I was curious to see what this game of infiltration and stalking was worth and after seeing that it was sold in a humble bundle with several other games that made me eye I finally stepped on. To my disappointment, even if stealth is a viable option, I tend to attack androids like a healer, to flee like a coward as soon as the wind turns in my disfavour or to make big detours to avoid them, simply because almost all of these sociopathic gentlemen who serve us as enemies always have one or more brave comrades who watch over them, moreover, they have a staggering view, some of them never leave their post and, icing on the cake, they seem endowed with a gift of precognition that warns them of my presence as soon as I am 20 meters from them. On the other hand, not being a keen player of undercover games, it is also possible that I am simply very bad at this game. In short, in "Sir, you are being hunted", you are not a predator hidden in the shadows, you are a prey, a prey with very few means at its disposal to flee its predatory doom and this detail can make you completely abhor this game. As another major flaw, the fact that each card is generated procedurally makes the universe of this game empty, artificial and dead, it may be a choice of developers, but at times I get bored of walking in quasi-pristine areas of biological life and composed of places far too similar. Finally, I find that the content of "Sir" is too famelic for its price. From my point of view, its price should be five dollars and it would be acceptable for it to be sold at a price of ten dollars, but certainly not at twenty dollars. To be reserved for those who love the concept of stalking and who are not put off by the decorations as hollow as the pit of the Marianas.
Translated by
Microsoft from French
Malgres the great number of positive reviews on this game, I decided to note it negtively anyway, I explain: first of all this game is a rogue FPS like, the map is never the same and you could even customize it to your sauce (whether for places or for e nnemis). So you start your game and the one thing that is already shocking to enter: it's ugly, it's even really ugly! Usually the wrong graphics do not bother me in a game so I said to myself "OK it's not too bad time that the gameplay is there, everything is alright" now the game: very early you will recover an artifact that you will have to bring back to the starting point , this artifact takes up a lot of space in the inventory (very good inventory system by the way) which requires you to take 1 or 2 at a time and the big Bemol of the game. Basically you will have to browse the map for hours (without laughing) to find the 17 artifacts of the game knowing that in addition there are 5 zones in total. This is why the fact that the graphics is so ugly is really derangent, if at the limit we were strolls in a beautiful map as in the vanishing of Ethan Carter, the side Simulator of walking would not have taken me away but the it is really Disturbing. Finally I could not conclude this criticism without talking to you about the enemies: in this game there are very few weapons, even less firearms and I do not even talk about ammunition so the game forces to use stealth, take some paths to avoid enemies and flee from that one is spotted. BUT because there is one but, it is that the enemies have firearms and that it puts 3 lead to finally sow them, knowing that there are 2 enemies next to each artifact, that one can not save at any time and that a bullet has possibility to cause a abruptly which lowers your life little by little, I let you guess the grugging of cheuwanna. So is that what I advise this game? No, in the theory it's excelent (rogue like/survival/exploration/infiltration), in practice it's really disappointing and personally I find it really not terrible. After this is only my opinion and judging the 84% positive feedback the game has been much liked but for me it has been a huge disappointment. P. S: sorry for spelling mistakes I'm not literary at all ^^
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