From_Vertices_To_Ulysse

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Hello there 

there is a bug with URP setting and the fog shader ...

All asset are made by myself, all animation too no mixamo. i don't have time to implement any gameplay for the jam 5 day of work that's already enough..

Made all the mesh is pretty time comsuming animation are time consuming and programing of course ..

Blender for the mesh, rigging tool for rigging colored face by face with some dirty trick :-)) 

its not what i had in my mind, but its decent for this amount of time

it's a project I had in mind for a long time, I'll make it evolve .

it's for those who don't know ulysse 31

the goal was to create a workflow from a mesh to the game but I don't have enough time.

I'll come back with more advanced animation, better mesh and gameplay .. anyway thanks to cgdrive, pierre picaud, and cg cookie.. 

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raoul632
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Last Modified: Sep 7, 2021

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itch.io