FunnyRayCaster

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About

Control:

W,A,S,D - walking on the map

Left arrow - turn left

Right arrow - turn right

The goal of the game:
on the first level, collect the key, go through the door. The second level - you can just walk on it

There are no critical bugs, it just doesn't work very well :)


The task was to implement a new interpretation of the classic raycasting engine. At the input, you submit a map of zeros and ones (wall units), rays are obtained from the position of the character, and then the walls are drawn with the illusion of 3D.
The classical algorithm uses a large number of rays. I wanted to try to discuss it in such a way that two beams were fired on one wall. I think the idea is still interesting, and I would like to develop it further. I will be glad to wide comments and suggestions.

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Developer
svatostop
Age rating
Not rated
Tags

System requirements for PC

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Last Modified: Apr 5, 2022

Where to buy

itch.io