GaKoPop's very terrible first game

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About

What exactly is this?

"Maze Game" or as I like to call it "GaKoPop's very terrible first game" was the first ever game I worked on in Unreal engine and was handed in as the product for my Games Design Tools module in my first year as a games design student at Canterbury Christ Church university (I got 71/100 btw)

What was the goal of this project?

The goal of this project was to show an understanding of blueprints in unreal and show I could put them together to create a functioning game. Thankfully it did not matter how the game looked but rather that I could make something using the blueprint system and show my progress, how I did what I did etc.

What did I learn from this project?

I'm very grateful for this project as it taught me a lot about the basics of programming but most importantly it gave me the confidence to start improving and create without the fear of what I make being mediocre. This game doesn't look amazing or have the most innovative or fun game-play mechanics but it's a start. I'd say the most important lesson I learned from this project is that we can't create a masterpiece the first time we create something, but we definitely can't create one if we don't keep creating. Since creating this game I have gone on to work on multiple projects, in many different engines, most which won't see the light of day, but with each game I make, every project I start, I learn a little more that I can carry into the next project.

Platforms
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Developer
GaKoPop
Age rating
Not rated

System requirements for PC

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GaKoPop's very terrible first game screenshot, image №2356971 - RAWG
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Last Modified: Apr 24, 2020

Where to buy

itch.io