Gameplay Systems 202 Farming Game
About
This was a project I had to make for my Coding elective in the second term.
I was tasked to create a sandbox game with interconnected, modular elements. My gaming system of choice was farming. The goal of the assignment is to obtain expertise in project design, inter-system communication, and data management (such as managing information from all the systems). The majority of my effort was spent making sure these parts functioned correctly, so I had to get creative in order to make the other aspects of my game acceptable given the time constraints and my skill level.
I was able to design and implement a game architecture that supports organised data processing and inter-system communication as I obtain a deeper grasp of C# and general programming principles, vocabulary, structure, and syntax.