Gems of War reviews

Translated by
Microsoft from Deutsch
The Game itself can be a lot of Fun. The "new" User interface no longer feels as coherent as the one I was allowed to start with and looks more like Gems of War is a Beta where the Graphics for the User Interface still need to be created. However, one gets used to it over Time so that the Fun of the Game is little clouded especially since it is certainly not the last Change at the UI. What moved me to a negative Review and the Task is the "Random Generator." There are Phases where the Game is a lot of Fun – even if you lose Fights. Increasingly, Though, fights run rather crewingly strange, so you get the Impression that the AI sees more Lines of the Stones than you see yourself. As a rule, many Fights are so well stocked with its Colors that the AI can load its Cards very quickly. The subjective Impression intensifies with each increased level. (Currently 212). Were only goblin Troops annoying (Extra Pull over Extra Pull), which is now quite common in AI – without Goblins. In The "PvP" I get the Impression that the Battles at PvP Rank 15 are much smoother than in the PvP Rank 1. Not because the Enemy Cards would be others, but because for the AI – the Stones fall better purely by chance. (You make a Move to avoid the Enemy a "Skull" Attack and push – falls exactly into the Square a new Skull. The Opponent needs Color X to load The Ranger ready, for example. One removes a yellow 4er and a yellow 3 Series and-zack-a new 4-man yellow falls into the Playing field for the AI, followed by further Combinations that fall fresh in). With Arena fights, I've had to deal with Mytic Units for a few Days now. Centifying around 40 Lives, 14 Damage and all Allies a barrier or relying on all Values 10, it is not fun if chance Falls too good for the Opponent and you have finished the Arena after 2 Rounds. Meanwhile, this is not present a Mytian Hero in the Arena for me the Rule, Lasting the Exception. From a Subjective Point of view, it may be more of a very intelligently developed random Generator, which is supposed to move on THE BASIS of many Factors depending on the AI Stimuli and to "improve your own Troops by P2W." At the Moment, however, I personally have no buying appeal on – more of a Break. The Microtransactions are more Likely to be Full-size Transactions. If some "Offers" were cheaper, one would be more tempted to spend money, at the End of the Day the developer also wants to live on what. Except for this "Random Generator," the Game is fun and has a lot of Potential. As Luck would – the Random Generator has permanently tarnished the Fun of the Game so that I can neither recommend it to Someone who stays with Games longer, nor that I will continue to play it in the current State.
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