Get the Fog Out (UnderCtrlGames, david-sam22, Nikkita Racquel, emily97, TheAioliGuy, MJGermon, Aravien, Manticore, liamcgd, huf0001)
About
You’ve crashed landed on a hostile alien planet. Your only goal: GET THE FOG OUT.
In Get the Fog Out, you, the player, ran into some misfortune on your space travels and crash landed on a desolate planet covered in a thick, ominous fog. With help from Nexy, your ship’s emergency Nexus Drone, you fight your way through the fog, soon discovering that it isn’t as docile as you first thought.
Get the Fog Out is an isometric game that takes inspiration from real-time strategy games and base builders. It was made in Unity by Under Ctrl, a team of third-year games students from Swinburne University. The game has been showcased at Swinburne Open Day 2019 and PAX Australia 2019 alongside other games produced by Swinburne games students.
Website: http://underctrlgames.xyz/
Presskit: http://underctrlgames.xyz/presskit/index.php
Discord server: https://discord.gg/RF92UYE
Twitter: Under Ctrl
Email: [email protected]
Credits:
- Emily Cox: Creative Director, Writer
- Liam Dunstan: UI Programmer, UI Designer, Social Media Manager
- Cyrus Edgren: Lead Programmer
- Matthew Germon: Sound Design, Programmer
- Josh Hardy: Producer, Designer
- Sam Huffer: Fog/Tutorial/Dialogue Programmer
- James Latham: Composer
- Nikkie Loney: 3D Artist
- Michael Nuttall: Technical Artist
- David Sam: Programmer
Our thanks to our lecturer Andrew Trevillian and our tutors Joe Park, Laura Voss and Tom Baker for their professional input and feedback.