GGJ23 Into the Friches
About
First time doing a "strategy" game, for the Global Game Jam 2023.
The goal is to balance the carbon emissions of a region, acting on the tiles with modifiers to shape the landscape and enhance to total score.
Made with Godot Engine 4, Procreate, Fruityloops
Graphics, Sound and Music: Laurine Boyer
Game Design: Laurine Boyer, Michaël Boyer (myself)
Godot template by Bitbrain
https://github.com/bitbrain/godot-gamejam
System requirements for Web
System requirements for PC
Last Modified: Feb 6, 2023
Where to buy
itch.io