Ghost 1.0 reviews

Translated by
Microsoft from Spain
This is a game that enjoys beginning to almost the end. This is because the penultimate and the last mission (call the "travel agency" and "The End" for non-spoilear) are quite repetitive and boring compared to the rest. Leaving that aside, the game seemed great. To Highlight I would say: The story is interesting cinematics are fun (especially those that pass when you die) The gameplay is entertaining and satisfying The weapons are varied (Although some feel similar) The fights against bosses handle u Mechanical na such that losing can restart the fight immediately (or not), thus avoiding having to go all the way back to the room again and again (something that some games do not make and becomes something boring and unnecessary) I have only 11 hours but It offers a lot of replayability (medium Difficulty in survival mode) And also taking into consideration that it is a cheap game, I can say that I recommend it without a doubt.
Translated by
Microsoft from Spain
I Do Not usually write reviews but a vacation I have left with many hours involved in this game in a short time and I've been wanting to talk a little about it. Ghost is the second game, I know, the team behind Unepic. One has been playing metroidvanias for many years and when I saw unepic I found that there was a lot of potential there. I Got stuck and never finished the game but I found that there were very innovative and good things. Some worked very well others did not. So when I saw that they had taken a new game I dared to buy it, the best compliment I can do is that as I usually do not have too much time to play I'm not a victim of novelty and always wait for months and games lower price , but with ghost I said "come buy it because surely it will compensate, you'll get hours and also sure to have improved from the first" After having finished and enjoyed I can only reaffirm in my initial impression. Ghost is a very well worked metroidvania with all the topics of the genre. Unlike unepic has more action doses and a faster pace, which is very good. The game also comes with two different game modes that make the game experience different, especially because the combination of weapons and improvements is not fixed which makes you have to look for different strategies each time. Of course it still lacks things to reach the excellence but not for the gameplay or fun. Like Unepic has new things that never'd see in a bigger studio game. Some work very well and are surprising others because not so much and some even kill the rhythm. For my taste For example the final level of the travel agency is a very good idea and a change of pace nice, but that is too long to bore a bit and especially kills you the replayability in a second game when you know the puzzles and you know that only remains is or before the end. These Are things that I think will eventually improve over time. To me it seems more polished than unepic and at least sure I will play the next game to see where they go.
Read more...