Ghostrunner
About
Enter an intense cyberpunk world and experience fierce, dynamic combat! Conquer your enemies in the physical world and in cyberspace. Hunt for answers inhumanity’s last remaining shelter.
Ascend humanity’s last remaining shelter, a great tower-city. The tower is torn by violence, poverty, and chaos. Conquer your enemies, discover the secrets of the superstructure and your own origin and obtain the power to challenge The Keymaster.
The game takes place in the future, after a global cataclysm where the remains of humanity live in a tower built by The Architect, who died mysteriously years ago. Everyone knows the truth, no one says it aloud.
The world ruled by The Keymaster is harsh. A person’s worth depends on the category of implants they have, defining their whole lives. The implants—given to them in childhood—determine which social group a person belongs to. If you weren’t lucky enough to get a good life, there is nothing you can do.
It's no surprise that a rebellion starts.
You are a cyber-warrior, the only one capable of fighting both in the physical world and in cyberspace. Lost and hunted, thrown into the middle of the conflict, you must use this bond with technology to ascend the tower.
As you climb higher, secrets are revealed. The clock starts ticking on a race to uncover the mystery behind the structure that houses humanity’s last hope. Solve the riddle or be killed—there is no other option.
System requirements for PlayStation 5
System requirements for Xbox Series S/X
System requirements for PlayStation 4
System requirements for Nintendo Switch
System requirements for PC
- OS: WIN7-64 bit
- Processor: Intel i3-2100 / AMD A8-5600k
- Memory: 8 GB RAM
- Graphics: GeForce GTX 630 / Radeon HD 6570
System requirements for Xbox One
Where to buy
Ghostrunner reviews and comments
It's really amazing playing something where the focus is on the gameplay. This game has a cool story, with a simple but efficient plot and characters; nice graphics and a cool OST. The art direction and level design are well-tied. All of this, along with the gameplay itself, adds to the world-building. You feel like a Ghostrunner progressively. But why?
This game, unlike many others, understands its premise and holds it still. The mechanics are simple and not many. With time, the game will introduce more skills that could change your gameplay considerably. Since the difficulty is hard sometimes, you will die a lot, but it never feels unfair. Also, since the respawn is immediate, you are actively playing 99% of the time. There is no time to cry about it because two seconds after your death, you are already trying again, with more accuracy or different paths. Oh, and the challenge is also in the movement. There are a lot of "platform" moments in the game that require a lot of coordination. I loved it all. Like Doom, this game mixes all of your learned skills until the end. As I said, you progressively start to feel like a Ghostrunner.
To mention something I believe could be better here: the boss fights. They were much more gimmicky than fights themselves. The parry window was too big, and the movements were slow. It's strange to think that the game's difficulty decreases in the boss fights specifically. Well, at least their design was cool.
There was a lot I liked here. I'm going to play the sequence right now. I hope it's like this gem.
One big point of praise is the load times are actually instant between deaths. This game would be super frustrating if the load times were even like 2 or 3 seconds. I’ll die like a 100 times in a 30 minute level. The instant retry really is nice.
Ghostrunner keeps getting better. I’m liking deflecting bullets back at guys and the force push move is good as well. It’s challenging but hasn’t felt unfair.
The story twist at the end was predictable but I liked it. The final act had some really good intense levels. It definitely had some good dopamine release after beating some very challenging sections.
Final Score: B+
Ghostrunner is a trial-and-error cyber-ninja game that features similarities to other perfection seeking games like Super Meat Boy. Some of the platforming can be frustrating, especially the later wallrunning segments. The Ghostrunner doesn't always grab onto walls the way you expect. Visually striking, plus great visual clarity of enemies, projectiles, and interactive objects. The soundtrack is immersive, fitting, and perfect to zone out to, but ultimately forgettable. The game is only 6-8 hours long unless you get stuck. There's some replay value to be had in finding collectibles and improving your times, but it would have benefited from another few hours of slicing baddies up. I also frequently ran into bugs with my controls, where everything would become nonresponsive unless I restarted, losing a good chunk of progress.