GigRunners
About
GigRunners Prototype
GigRunners is a top-down vehicular combat game where you compete with other runners to complete gigs and earn currency on small procedurally generated maps!
__________________
Current features:
- Core procedural map generation with dummy placeholder structures and spawn locations.
- Three weapons to pickup - Pistols, AutoRifles, and Shotguns.
- Basic player customization
- Bots for offline play.
Planned Features:
- Improved map generation with custom environment art
- More Weapons! Explosives? Automated Weapons? Shields?
- Pickups! Health Recovery, Boost Recharge, Damage Augmentation!
- More player customization options
- Hoverbike customization
- In-game economy - put that earned currency to use with fresh new customizations and gear!
- Multiplayer
Bugs to fix:
- Movement will sometimes feel strange due to a navigation issue
- Players/Bots occasionally spawn without starting pistol
- Bots sometimes confuse their current gig delivery destination with a different gig's destination
- Floor tiles and player ragdolls sometimes vanish and reappear on player death
__________________
This space will include more information about this upcoming project.
This is an early prototype for ideas that will likely evolve over time, so follow me here and on Twitter, and let's make this small thing into something rad!