Git Gud Break

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About

Built as a class project for GameDev.tv's Unity 2D course, this small game was used as practice for Unity, C#, pixel art, and animated sprite VFX. Normal mapped sprites are utilized, as well as Bloom post-processing.

Levels increase in difficulty fairly rapidly, as does ball speed on each bounce.

Known bugs:

  • Ball velocity may slow to a crawl if caught between collision boxes. This is remedied the next time the ball bounces off something.
  • Occasional bug with paddle collision when moving quickly, resulting in unexpected bounces.

Roadmap:

  • Proper fullscreen support
  • Background music
  • Clean up collision bugs

CONTROL:

Mouse is used for movement. Click to fire the ball. Space bar returns to the start menu if the final level is completed.

Tools used:

  • Unity
  • SpriteIlluminator
  • Krita
  • Pixel FX Designer

External assets used:

  • Audio SFX by Plasterbrain, JapanYoshiTheGamer and akelley6
  • "Pixeled" font by OmegaPC777
Platforms
Genre
Release date
Developer
Hootch
Age rating
Not rated

System requirements for PC

System requirements for Web

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Git Gud Break screenshot, image №1918311 - RAWG
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Last Modified: Aug 28, 2019

Where to buy

itch.io

Top contributors

Sinkler

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