GMS1 Minecraft Engine
About
A GameMaker Studio 1.4 open source engine based on Minecraft.
Feel free to edit the project, and add your own content!
- Classic Minecraft control scheme in a first-person view (Includes jumping)
- Lighting Engine
- Raycasting (Block-breaking and placing)
- 1000x1000 Superflat world
- Grass and Snow starting map
Infinite map
Improved block placing & breaking
Terrain generation and chunking
Inventory system Credits
- Programmed and Developed by - TeamCS1 (Programming and UV mapping)
- Minecraft textures - Mojang
- Sky Textures and Skybox - Martin Crownover
- GameMaker 1.4 Engine - YoYoGames
- Dragonite DDD Converter Tool - obj to d3d conversion
- Ultimate Unwrap 3D Pro - UV Mapping
- Sketchup Make 2021 - 3D Modelling
- Scripts licensed from GML Scripts
- Jordan Brewster - 'The Ideas Guy'