Average Playtime: 4 hours

GOD EATER RESURRECTION

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About

God Eater is a role-playing action game, the first installment in Bandai Namco’s God Eater series.

Setting

The game takes place in the year 2071. The world was heavily damaged by Aragami (荒神 “violent god”), mysterious monsters that consist of hundreds of thousands of semi-sentient single-celled organisms and are capable of adapting to the most extreme surroundings. The game follows a player made character that joins Fenrir, an organization that aims to exterminate Aragami using God Arcs, the weapon made from Aragami’s cells.

Gameplay

The game consists of more than 100 missions that can be played both cooperatively or competitively. The goal of each mission is to slay specific enemies with the time limit.
The God Arc is the only weapon available to the player. However, it can transform into three different forms: blade, gun, and shield. The character has various moves such as dashing, jumping, sprinting as well as several types of attack. These moves and using God Arc in blade form consumes player’s stamina. Using gun mode, on the other hand, consumes Oracle Points that can be replenished by attacking enemies in blade mode.

Resurrection version

The remaster of the game named God Eater Resurrection was released 2016 for PS4, PS Vita and Windows. It features some new gameplay mechanics from God Eater 2, the most noticeable of which is new Predator mode for God Arc.

Genre
Release date
Developer
BANDAI NAMCO Entertainment America
,
Bandai Namco Entertainment
,
QLOC
,
SHIFT
Publisher
Bandai Namco Entertainment
Age rating
0+ Everyone
Other games in the series
Tags
Website
http://god-eater.com

System requirements for PS Vita

System requirements for PC

System requirements for PlayStation 4

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Last Modified: Oct 12, 2020

Where to buy

PlayStation Store
Steam

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GOD EATER: Resurrection - Launch Trailer | PS4, Vita
Jun 28, 2016
Bandai Namco Entertainment America
{God Eater - Resurrection} - Opening
Sep 1, 2016
cybermega
God Eater: Resurrection - Full Cutscene Movie (1080p)
Dec 15, 2016
Xaldin007
God Eater: Resurrection Review
Jul 22, 2016
Niche Gamer
God Eater Resurrection PSP vs PS4 Graphics Comparison
Jan 9, 2016
Cycu1
[God Eater Resurrection] Gameplay PC
Aug 30, 2016
Captain Vien...
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63,961 items
1.92%
Unstoppable Armament
Obtain a complete set of rank 14 equipment.
1.92%
The Legend Begins
Collect all trophies.
1.92%
Legendary Unit
Clear 100 urgent missions.
2.16%
Most Trusted Ally
Use one type of equipment for 500 missions.
2.40%
Elite Unit
Clear 50 urgent missions.
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22 items
GOD EATER: Resurrection Gameplay Live-Stream! 4.28
God Eater Resurrection Part 5: Making a comeback
God Eater Resurrection 1st ending speedrun 2:47:44
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GOD EATER RESURRECTION reviews and comments

I feel like there was a lot of potential here but the story failed to captivate me, characters were one note, and the gameplay was clunky. I did enjoy the worldbuilding and customization but the overall product falls short
«Boooring»
Translated by
Microsoft from Deutsch
Unnecessarily boring and long Fights. The story I liked so much, The Gameplay is unfortunately sometimes very frustrating and monotonous. For a few euro you can still get it, and as long as you don't have too high a claim certainly have a few hours of fun as well.
Translated by
Microsoft from French
The grip is far from good, either with the keyboard or with the controller, one is impossible to configure and the other is too difficult to handle. Good, level game, it's pretty simple, it's a mix of LOL (for cards) and Monster Hunter (for enemies) but less handsome, less pushed and with a bad physical objects. In short, this is a PSP game ported to PC with only the finest graphics and all DLC included. I did not like the anime, but the game seems to me worse, even if level scenario it seems almost identical. Stopped without having finished the game, I would probably never continue, the lack of diversity and the impression of being locked in small rooms are too important.
Translated by
Microsoft from French
GER is rather entertaining and taking in its concept of 50% preparation, 50% execution. We give you a mission, you equip yourself accordingly (nothing very rocket, weaknesses are announced in 95% of cases and there are 4 elements + 2 possible types to weapons) and car Simone. Then, depending on the streum, you must adopt an optimum attack tactic. Aiming at certain parts, weakening and farting protections (links) with repeated blows... In the end, the addictive side comes from the fact that we finally focus on the action + loot + craft part and finally improvement of the perso/Squad of an action-RPG. It's very dynamic, fast, furious but also a little tactical, for my part I loved the fights. So on the other hand yes it is intrinsically hyper repetitive in execution. There are about 6 ~ 7 maps, they are not very large and also a limited number-to a lesser extent-of the bestiary which is then derived ad-nauseam. There is a lot of possibilities of customization and customizations especially in terms of character and especially the bullet editor which is complex but also a powerful tool. With some OP bullets the game becomes particularly simplified. AI is not a great help to damage and serves primarily as support & heal. The difficulty varies according to the monsters in the menu of the mission and the context (solo, partners imposed and inevitably not upped, multiple encounters in a reduced space), sometimes it will be necessary to fill the pockets of items of care, pomegranate and boosts. TLDR: a nice incursion into the genre, as soon as we can cope with the repeatability of the action phases. On the other hand, denuvo for a PSP Portage? Oh, really?
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