Average Playtime: 4 hours


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The ruins of any village are the silent testament to its final moments. The ruins of Oakmarsh are no different. Their telling silence, the dust blanketing what was once a quiet village near Coventry.

The name of a manor and the family that lived within. A perverted and mad lineage, a clan whose final members devoted their life to mysticism and fanatical experiments. I am Abigail. Abigail Blackwood. Recently risen from the grave, I know nothing about the last 40 years of my family’s history... But obviously somebody is keen on seeing me lift the veil on what happened in Oakmarsh - to what led to the downfall of Blackwood Manor. And it seems like I have no choice in the matter…

Key Features
  • A 2D world of Victorian mystery.
  • Over 90 rooms to explore.
  • Five vast and diverse areas to discover - Blackwood Manor is surrounded by ruins, woods, caves and an abandoned village.
  • A progressive-rock and ambient-inspired soundtrack.
  • Use your ability to walk through walls in order to reach secret rooms and areas.
  • Possess objects like a poltergeist to lift them, use them, combine them, make them float in the air, pile them up… well, you’re a ghost after all, behave like one!
  • Solve puzzles in more than one way by discovering hidden rooms and special features, such as new ghostly powers.
  • Delve into Blackwood’s story: 40 years have passed, and many things have changed since Abigail’s death.
  • Feel free to explore! You can travel through the world of Goetia however you like - and if you get stuck, simply backtrack and explore another area.
Release date
Forever Entertainment
Square Enix, Forever Entertainment
Age rating
10+ Everyone 10+

System requirements for PC

7 / 8 / 10
Processor: intel core I5-4440, AMD FX 6300
Memory: 4 GB RAM
Graphics: Nvidia GeForce GT 740, AMD Radeon R7 250
Hard Drive Space: 7 GB
Mouse, Keyboard

System requirements for macOS

OS X 10.9+
Processor: intel core I5-4440, AMD FX 6300
Memory: 4 GB RAM
Graphics: Nvidia GeForce GT 740, AMD Radeon R7 250
Hard Drive Space: 7 GB

System requirements for Nintendo Switch

System requirements for PlayStation 4

System requirements for Xbox One

System requirements for Linux

Ubuntu 14.04 or newer
Processor: intel core I5-4440, AMD FX 6300
Memory: 4 GB RAM
Graphics: Nvidia GeForce GT 740, AMD Radeon R7 250
Hard Drive Space: 7 GB
Mouse, Keyboard

System requirements for iOS

iPhone 5, iPad Fourth Gen, iPad Fourth Gen 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen
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Last Modified: Dec 25, 2020

Where to buy

Xbox Store
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App Store

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Goetia reviews and comments

Translated by
Microsoft from French
Goetia is a mixed bag of good and bad design ideas. The pacing is a bit uneven, and one can easily get lost in the sprawling manor and its surroundings. Some of the later puzzles felt very unfair, and we ended up finishing the game using a walkthrough. Yet, despite these shortcomings, this is definitely one of the most memorable p&c game I've played. Many puzzles are very clever and satisfying to solve, the atmosphere is fantastically rendered, and the story is mysterious and nicely told. This game reminded me of John Saul's Blackstone Chronicles, an old favorite of mine, and I would highly recommend it to anyone looking for a nice p&c ghost story.
Translated by
Microsoft from French
It was good, but finally not... Graphically it's nice, the easy grip and, a priori, the narration holds the road. This is for positive points. Not enough to make the experience unforgettable. The puzzles are really complex, sometimes twisted and you have to spend a crazy time reading and rereading the huge mass of manuscripts and other lost letters to find the correlation that will make that Ah ♥ ♥ ♥ ♥-♥ ♥ ♥ ♥ this is what to do!!! On the other hand it is vast. Then it could look good like that, but since we are very little pointed we find quickly lost, not in the map, but in the progression because we leave a packet of puzzles and objects in suspense (the objects moved remain where they were placed) and we finish p AR no longer know where it is... So I say not... as soon as we are caught up in the atmosphere (rather successful, both peaceful and disturbing) and we really dive into the game, the experience can be pleasant, no doubt. But if like me you show up in casual looking for a little dot & click that will fill your moments of freedom, drop. The game is far too demanding for that...
Translated by
Microsoft from French
An interesting fantastic story to follow, Musics that stick well to the universe and a coherent artistic direction. We quickly get to walk little Abigail and play her spectrum status. Goetia is a point & click succeeds in terms of gameplay and immersion. On the other hand, the Enigma is good and at least good. Goetia is not a game that ends in 1 or 2 hours by clicking right to left at the nose. There are puzzles that will require a fairly thorough reflection. Some require knowledge of specific areas. And that's where the disappointment pointed his nose. If you do not do some research on the Internet it will be very complicated to solve some puzzles (and good luck if you want to try all the combinations to find the answer). The game's devs could have added knowledge books so that we could have everything in the game, otherwise it really breaks the experience. Apart from that, I had a good experience with this game and I would recommend it. Level duration, the game can end in one day (some puzzles are not required to complete the game, but you will not have a 100% if you pass them).
This a quite short point and click adventure where you play as a ghost revealing the mysteries of you family. Some puzzles are fairly hard, but still pleasant to solve. The visual style and sound are OK. I think it's a good game for a couple of evenings, but I think that I'd have been happier, if I hadn't bought it for the full price.
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