Goetia 2
About
What could happen to two lovers who decided for a short break in Venice, Italy? Among all the possible scenarios, being pulled apart and tricked by a demon is certainly not what Daphné and Luca were expecting.
Awakened as a pure soul in a twisted world he doesn’t understand, Luca is trapped in the reality of Buer, a demon with ulterior motives.
He will have to find his way back to Daphné and his own fleshy sheath, solving puzzles and using whatever he can to get back to his life: notes, books, spirits he will encounter, decor, and Buer's (partial) information.
Goetia as a series is built on one cornerstone: in these point-and-click adventures, you act as a pure (kind of) living soul.
And what happens when you do not have pockets? No inventory.
Rack your brains and keep an open mind: everything can help, from the notes to the decor. Above all, your actions in some rooms may have consequences elsewhere. And there’s a lot of “elsewheres” in Venice – especially when it’s the demons’ version of it.
More than 80 rooms to explore, each with its own atmosphere and challenges, divided into 5 areas to explore. From the old classic venetian mansions to the abandoned islands of the lagoon, you’ll uncover many secrets related to the art of summoning demons.
Luca awakens as a pure spirit. How could he grab objects and keep them for later? Instead of the classic inventory system, Goetia is all about possessing objects to move them around.
Spirits walk through walls, it is known. As well as ceilings and floors. There’s no place you won’t be able to reach, unless something (someone?) stops you. Or if you wander around possessing an object.
There are 5 different areas to explore in Goetia. You will start by the archives, and then make your way through various other places in Venice. When all areas are discovered, you can go back to any room, anytime, to solve puzzles, gather more intel or just enjoy your walk freely.
During your quest, you will find some special capacities that will allow you to understand and see more of this strange Venice.
But beware: as appealing as they might be, getting these powers also means you’ll get a bit too comfortable in this world where you don’t belong.
Awakened as a pure soul in a twisted world he doesn’t understand, Luca is trapped in the reality of Buer, a demon with ulterior motives.
He will have to find his way back to Daphné and his own fleshy sheath, solving puzzles and using whatever he can to get back to his life: notes, books, spirits he will encounter, decor, and Buer's (partial) information.
Goetia as a series is built on one cornerstone: in these point-and-click adventures, you act as a pure (kind of) living soul.
And what happens when you do not have pockets? No inventory.
Rack your brains and keep an open mind: everything can help, from the notes to the decor. Above all, your actions in some rooms may have consequences elsewhere. And there’s a lot of “elsewheres” in Venice – especially when it’s the demons’ version of it.
Explore Venice
More than 80 rooms to explore, each with its own atmosphere and challenges, divided into 5 areas to explore. From the old classic venetian mansions to the abandoned islands of the lagoon, you’ll uncover many secrets related to the art of summoning demons.
No inventory
Luca awakens as a pure spirit. How could he grab objects and keep them for later? Instead of the classic inventory system, Goetia is all about possessing objects to move them around.
A wall? What wall?
Spirits walk through walls, it is known. As well as ceilings and floors. There’s no place you won’t be able to reach, unless something (someone?) stops you. Or if you wander around possessing an object.
Choose your path
There are 5 different areas to explore in Goetia. You will start by the archives, and then make your way through various other places in Venice. When all areas are discovered, you can go back to any room, anytime, to solve puzzles, gather more intel or just enjoy your walk freely.
Get stronger
During your quest, you will find some special capacities that will allow you to understand and see more of this strange Venice.
But beware: as appealing as they might be, getting these powers also means you’ll get a bit too comfortable in this world where you don’t belong.
System requirements for PC
Minimum:
- OS: Windows 7
- Processor: Intel core 2 DUO 2GHz+, AMD Athlon TMX2 2.2GHz+
- Memory: 4 GB RAM
- Graphics: Intel Hd graphics 520
- Storage: 7 GB available space
- Sound Card: N/A
Recommended:
- OS: Windows 8/10/11
- Processor: Intel core I5-4440, AMD FX 6300
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GT 740, AMD Radeon R7 250
- Storage: 7 GB available space
Goetia 2 reviews and comments
Goetia 2 is a sequel that improves on its predecessor in every way. The occult World War II setting is fascinating, the watercolour art direction is an absolute triumph, and the puzzles are far better integrated into the world. This is a demanding, atmospheric point‑and‑click, reserved for genre enthusiasts looking for something visually and narratively memorable. A true indie gem.
The story is the game's great asset: the D'Aberdown family caught in the machinations of sinister Nazi occultism, with revelations carefully distilled and a dense, elaborate lore. The writing is more ambitious than in the first episode, and the staging is smarter. The gameplay follows the classic point‑and‑click formula – exploration, object collection, puzzle solving – with puzzles that are better integrated and more numerous. The game assumes an old‑school difficulty that will frustrate newcomers but delight genre fans. The watercolour art by Guillaume Singelin is absolutely magnificent in its dark sophistication. The atmospheric soundtrack reinforces the unease perfectly. Technically flawless.
The only downsides: demanding difficulty that isn't newcomer‑friendly, a short playtime (6‑8 hours) for its price, and the need to have played the first Goetia to fully appreciate it. But for those who fit the profile, this is a small independent pearl not to be missed.
Full French review:
https://rogueh24.fr/test-du-jeu-goetia-2/