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Goetia 2 review
by Rogueh

Goetia 2 is a sequel that improves on its predecessor in every way. The occult World War II setting is fascinating, the watercolour art direction is an absolute triumph, and the puzzles are far better integrated into the world. This is a demanding, atmospheric point‑and‑click, reserved for genre enthusiasts looking for something visually and narratively memorable. A true indie gem. The story is the game's great asset: the D'Aberdown family caught in the machinations of sinister Nazi occultism, with revelations carefully distilled and a dense, elaborate lore. The writing is more ambitious than in the first episode, and the staging is smarter. The gameplay follows the classic point‑and‑click formula – exploration, object collection, puzzle solving – with puzzles that are better integrated and more numerous. The game assumes an old‑school difficulty that will frustrate newcomers but delight genre fans. The watercolour art by Guillaume Singelin is absolutely magnificent in its dark sophistication. The atmospheric soundtrack reinforces the unease perfectly. Technically flawless. The only downsides: demanding difficulty that isn't newcomer‑friendly, a short playtime (6‑8 hours) for its price, and the need to have played the first Goetia to fully appreciate it. But for those who fit the profile, this is a small independent pearl not to be missed. Full French review: https://rogueh24.fr/test-du-jeu-goetia-2/