Going Home - A Pixelated Survival Horror Game
About
Going Home - A Pixel Horror Game is an indie horror game that focuses on the deep and dark mysteries with incredible atmospheric sound track and pixel art graphics that matches the tone and dreadfulness of the narrative.
This is the story of a young man who must solve puzzles in order to find his missing family and to solve what haunts them in the house.
Everything, while slowly remembering his own dark past, must be aware of the fear that lurks around the shadows.
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FEATURES:
* Horror game that doesn't rely on jumpscares
* Beautiful soundtracks
* Difficult puzzles
* Pixel art graphics
* Psychological deep and dark story
* Includes the Music Gallery. Enjoy the amazing soundtracks!
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Going Home was originally developed for the desktop platforms like Windows, MacOSX, and Linux. The main difference between the desktop and mobile platforms such as the lighting. In the desktop versions, players navigate using a flashlight controlled by mouse, but that concept is not good for touchscreen devices, so I changed it to a lamp light.
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This game is made with love (pun intended), LOVE2D Framework.
All assets and soundtracks are self-made.
Some sound clips are from the wonderful folks at freesound.org, thank you for providing cool audio for free.
Some libraries are also used, credits to them.
Having Troubles Finishing The Game?
Here's a in-depth guide on how to: http://gamejolt.com/games/goinghome/237280/devlog/definite-guide-in-finishing-the-game-w9n5ikmy
This is the story of a young man who must solve puzzles in order to find his missing family and to solve what haunts them in the house.
Everything, while slowly remembering his own dark past, must be aware of the fear that lurks around the shadows.
__________________________________________________________________
FEATURES:
* Horror game that doesn't rely on jumpscares
* Beautiful soundtracks
* Difficult puzzles
* Pixel art graphics
* Psychological deep and dark story
* Includes the Music Gallery. Enjoy the amazing soundtracks!
__________________________________________________________________
Going Home was originally developed for the desktop platforms like Windows, MacOSX, and Linux. The main difference between the desktop and mobile platforms such as the lighting. In the desktop versions, players navigate using a flashlight controlled by mouse, but that concept is not good for touchscreen devices, so I changed it to a lamp light.
__________________________________________________________________
This game is made with love (pun intended), LOVE2D Framework.
All assets and soundtracks are self-made.
Some sound clips are from the wonderful folks at freesound.org, thank you for providing cool audio for free.
Some libraries are also used, credits to them.
Having Troubles Finishing The Game?
Here's a in-depth guide on how to: http://gamejolt.com/games/goinghome/237280/devlog/definite-guide-in-finishing-the-game-w9n5ikmy
System requirements for iOS
iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8