Going Home (Roocktopus)

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About

Going Home is a prototype of what later became the Trust Point Game.  It’s a 2D platformer study project where I wanted to practice all the fundamental elements of programming and working in Unity C#. I used Sunny Land assets (by Ansimuz) and You Tuber’s Brackeys character controller script to create my game. It was a good experience to learn to work with layers and tilemaps, analyze and expand another person’s script as it made things much more difficult than writing everything from beginning.

It was a challenge to make the climbing mechanic because of physics. The rigidbody component’s gravity accelerates making it impossible for my character to climb high. To fix this I first tried increasing climbing, but eventually fixed it by disabling gravity on crouching and climbing with Booleans.  
Features:
· Interactions (lever that builds bridge, door, traps)
· Options and Main Menu screens.
· Climbing mechanic

Platforms
Release date
Developer
Roocktopus
Age rating
Not rated
Tags

System requirements for PC

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Last Modified: Jan 31, 2020

Where to buy

itch.io