Greedy Rogue
About
A classic Roguelike where you play as a rogue looting treasure from a Dragon's Lair under a volcano. You've picked a time when the Dragon is out terrorizing the local village. Unfortunately, you didn't anticipate Dragonlings. But you're greedy and anxious, and continue anyway.
Made in 7 days for the 2022 7DRL jam.
Goal
Collect as much treasure as you can, and make it out alive.
Controls
- Arrows to move a direction
- Period wait in place
- Mouse hover to describe lit objects
- 1-5 Use an artifact
Gameplay
- Manage health and anxiety in a dynamic environment
- Restore anxiety by picking up gold
- Move into things to interact
- Wait to have enemies come to you, but this increases your anxiety
- Avoid hazards such fire, lava, pitfalls, chasms, etc
- Experiment with artifacts, each one does something different, and some give a passive effect
- Make it through 3 chambers before reaching the exit
Challenges
- Escape with 100% of the gold collected
- Escape with 0% of the gold collected (I believe this is possible)
- Escape with or without artifacts
Good luck! Here be dragon(lings)s. Hopefully nothing else...
There will be bugs.
Post 7DRL Changes
- Fixed a bug where an item wouldn't leave the artifact list
- Added and improved animations
- Changed the Pitfall sprite to something else
- Made rocks smashable by bumping them when they can't move
- Added a wait move that costs anxiety
Credits
- Palette: https://lospec.com/palette-list/paradise-30
- Font: http://www.bay12forums.com/smf/index.php?topic=144897.0