Grungeon
About
LlamaTemplar: Art and Design, ThomasZakh: Programming and Design.
Grungeon is a roguelike where you cannot die.
We focused on this genre's principle of "no checkpoints." If you take enough damage, your character will fall down to the bottom floor of the level, dropping any magical purple keys you may have picked up during your adventure. However, falling does not affect your gold or items; the game was too frustrating for new players otherwise.
Aside from being a roguelike, Grungeon is a highly-mobile platformer with rewarding jump mechanics designed to make your trip through the procedurally-generated level as fluid as possible. Use the Friendly Ghosts, or the less friendly Ogres and Goblins, as stepping stones to reach overhangs, or purchase a limited-use jetpack from the Wizard.
Defeat enemies by jumping on them, search for the purple key, and use it to open the door to your freedom.
Controls
WASD or Arrow keys - Run
Spacebar - Jump
E - Interact (must be near an object to interact with it)
Q - Use Splint (must be purchased first)
Spacebar while in midair - Use Jetpack (must be puchased first)
Prepared content
Used two sound effects (for taking damage and stomping on enemies) made for a different game.