Guard on Vermillion Border
About
This was a game made in the Make-A-Thing 2017, 40 hour, game jam. This game was designed around three core words that were given to us, which were:
Parallel
Remedy
Vermilion
With this we created a top down, arcade shooter (in a similar vein as Nuclear Throne) were you play as a guard on the Vermillion Border, which is border between your lip and flesh. Your tasked with holding the border by protecting the walls of the border from waves of bacteria, the only way you know how, with violence.
Core Features:
- Hand Made Pixel Art
- Satisfying Gun Play and Multiple Weapons
- Gross and Satisfying Sound Effects
- Wave Based Levels with Multiple Enemy Types
Team Members:
Designers:
Harry O Connor - UI, Sound, Level Design, everything else except art
Dineth Dissanayake - All Art Assets
Programmers:
Luke Wilmot - Character Controller (Movement, Combat), Pickups, Shaders
Liam Harvey - AI, Everything else
How to Play:
W,A,S,D - Move
Mouse - Aim
Left Click - Shoot
Right Click - Get up