Guide doggo!
About
Made during a 5 day game jam, this project was developed with the theme of mans best friend. The game is a lane runner that involves the player dodging on-coming traffic as it slowly gets faster and faster. The unique twist is the player is guiding the owner, who moves with a slight delay, as well as the dog and must not allow either to collide with on-coming traffic.
Ross Fifield :- Designer/Project manager
Jack Hill :- Designer/Asset sourcing/Object pooler
Nikola Krajnovic :- UI implementation
Jean-Luc Mourey :- UI art assets
Edward Smith :- Programmer