Average Playtime: 1 hour

Guild Quest

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About

You’ve just bought yourself a new island with a derelict Guildhall and it’s time to fill it up with QUESTS!


In fact, it turns out that first island is just the start of many, and soon your quest empire will grow. Fill each island along the way, and unleash your guildians onto your own custom quest lines. You pick the types of quests you want and then reap the rewards.

Want to take it slow and safe? Create a bunch of adventure quests. Want to indulge in the thrill of battle for higher danger but higher rewards? Build battle quests and reap in the XP to level up your guildians. Collect cards and equip them to gain permanent boosts, earn star points and invest them to even change the look of your guildians!


Collect different guildian classes and equip them to whatever islands you have. Swap them out and find the best combinations for the job. Having trouble with some nasty orcs? Make sure you have some Knights to help protect the others, or maybe a Cleric will do the job and keep everyone healed. It's up to you!

Once you conquer an island and move onto another one, you can either leave your guildians behind or bring them with you to tackle new challenges.


Luckily, your guildians are smart enough to do your job without question, even when you're not around! So come back later, collect your rewards, and expand further. Guild Quest has been designed to be much more of a Second Screen kind of game you can run on the side (even while playing other games).

The challenge curve is up to you. Build the world you want to see then sit back and watch your Guildians go!
Platforms
Release date
Developer
Hyper Hippo Games
Publisher
Hyper Hippo Games
Age rating
Not rated
Website
http://hyperhippo.ca/games/guild-quest/

System requirements for macOS

Minimum:
  • OS: Mac OS X 10.6
  • Memory: 512 MB RAM
  • Storage: 120 MB available space

System requirements for PC

Minimum:
  • OS: Windows 7
  • Memory: 256 MB RAM
  • Storage: 120 MB available space
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Last Modified: Oct 22, 2024

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Steam

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Guild Quest reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review I have now reached Level 700, which is probably the Limit, with XP I can't do anything anymore, nor with the Gold, which has made playing pointless. Furthermore, you can't unlock all The achievements, because there is the Possibility to melt cards in the Oven (anymore) ... I initially thought it was a nice free click game where you can collect Achievements ... Over Time, moving Forward takes much longer in all Respects, so you realize that the Developers don't randomly offer In-game purchases. Addendum: In Addition, the CPU utilization of this Application is untraceably high.
Translated by
Microsoft from Deutsch
Early Access Review So 45 hours in and probably have seen everything which was relevant. The game is not bad but like lots of clicker games it reaches its fun limit very fast. The last changes changed the cards upgrade system to something relativ good but also not very motivating and overall the game doesn't provide anymore reasons to stay with. If you like a game you can probably play "through" in less than a month you could go for it but everything else like spending money on it I wouldn't recommend as it is just not worth it. To reach and master the last map on normal will take something about 20 hours of gametime so most of my gametime is about waiting for something interresting so far and even the challenge islands provide some nice ideas they do not feel like beeing worth the time you have to spend on them. In a nutshell: good clicker like game (even you have not to click at all ^^) that can make fun for a few hours but not worth to spend money on it or more time than reaching the last map. If you want to play it go for it but it will not give you much to stay.
Translated by
Microsoft from Deutsch
Early Access Review I like the game. It is not a long time game man can play ev a maximum of 30 minutes at the piece which I count as a Minus Point. Therefore, this should only be for the Short Players. Unfortunately you have to give money in order to get faster also you can make the Island harder that make it even more playable but then you only have 5 minutes more. The Gameplay is pretty simple. You choose the Types of Guildians that pass through the different Dungeon And other Areas and end up making a Boss with which you can go to the next Island. Gold is vammed To create the Areas and to have the Guildian jammed through. The Guildians can then be improved in the course of the game. After the End of a Boss you get a Chest with which you can get Gold exp and get Cards. The Gold and the Exp you weigh are so low but you only open it to Cards. With the Cards, you can improve the Guildians and or use a Multiplier to get more Gold and exp on a Task. Man cradles merh Guildians who are given running the game. Or you can get others by Diamanten.With the Diamonds you can get much better Boxes with more stuff and more Rewards and so on. All I have left to say is that it will not have success for those who want to play a game for a long time with it, it does not have a story to offer either. The Gameplay can be quite smellful on Daur. So 6 out of 10.But it's still in Beta.
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