Average Playtime: 5 hours

Gunpowder

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About

What is Gunpowder?
Play as Incendio, our hero, armed with your wits and a keg of gunpowder to liberate the town peoples' gold from the evil Boss Grimshaw in this explosive physics puzzle game!



150 levels of puzzles and mind-bending mayhem await as you blaze a gunpowder trail across the Wild West. Save the day using flaming wagons, Gatling guns, chandeliers, cannons, mine carts, and more! Burn your way through each puzzle and crack the safe with a cleverly placed powder keg or chain reactions of glorious explosions!


Blow up all of Boss Grimshaw's piggy banks and race the clock to compete with friends as you work your way toward freeing the people's money from his greedy paws. But don't underestimate Grimshaw's trickery. He isn't going to make this easy!



See the story unfold through 5 chapters, told through vibrant cartoon style pieces done by original Earthworm Jim animator Mike Dietz at Pencil Test Studios!

Key Features

  • 150 Levels
  • 5 Chapters + 1 Bonus "Lost Levels" Chapter
  • Support for Steam Achievements, Leaderboards, Trading Cards, and Cloud Save
  • Simple click and drag mechanics with deep, interesting challenges to solve!
  • Wonderfully animated cartoon style characters
  • Oh-so-rewarding explosions at every turn

Update!Updated July 25, 2015
  • Game will now default to highest quality settings instead of lowest
  • (Note if you already have run the game, it saves the low setting so you need to change it in the options menu even after updating)
  • Fixed so that the game respects Steam language over OS language
  • Fixed a few localization issues
Platforms
Metascore
76
Release date
Developer
Rogue Rocket Games
Publisher
Rogue Rocket Games
Age rating
10+ Everyone 10+
Website
http://www.gunpowdergame.com/

System requirements for PC

Minimum:
  • OS: Windows XP+
  • Processor: 2.0 GHz
  • Memory: 2 GB RAM
  • Graphics: GeForce 8800 or Radeon® HD4800 series
  • Storage: 950 MB available space
Recommended:
  • OS: Windows 7+
  • Processor: Dual-Core
  • Memory: 2 GB RAM
  • Graphics: Radeon HD 6000 series or GeForce GTX 500 series
  • Storage: 950 MB available space

System requirements for Linux

Minimum:
  • OS: Ubuntu Linux 10.10
  • Processor: 2.0 GHz
  • Memory: 2 GB RAM
  • Graphics: GeForce 8800 or Radeon® HD4800 series
  • Storage: 1 GB available space
Recommended:
  • OS: Ubuntu 12.04 LTS
  • Processor: Dual-Core
  • Memory: 2 GB RAM
  • Graphics: Radeon HD 6000 series or GeForce GTX 500 series
  • Storage: 1 GB available space

System requirements for macOS

Minimum:
  • OS: Mac OS X 10.5
  • Processor: 2.0 GHz
  • Memory: 2 GB RAM
  • Graphics: GeForce 8800 or Radeon® HD4800 series
  • Storage: 1 GB available space
Recommended:
  • OS: Mac OS X 10.10
  • Processor: Dual-Core
  • Memory: 2 GB RAM
  • Graphics: Radeon HD 6000 series or GeForce GTX 500 series
  • Storage: 1 GB available space

System requirements for iOS

iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2
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Last Modified: Oct 22, 2019

Where to buy

App Store
Steam

Top contributors

Sinkler

1 edit
36
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277,181 items
9.09%
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Collected all bonus items in Chapter 2
9.09%
Once and for Wall
Destroyed 4 walls with a single explosion in Mission 2-23
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Master of the Mines
Collected all bonus items in Chapter 3
9.09%
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Beat Mission 4-24 with all bonus items by only making 3 turntable changes
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Hoard Lord
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28 items

Gunpowder reviews and comments

Translated by
Microsoft from Deutsch
Place the Black Powder in such a way that the Fire explodes all Barrels from the Fire pit. Complement the more than 150 Levels as quickly as possible and compete with other Players. It is important not only to make Barrels explode, but also to use helpful Objects, such as Cannons. But it's all about reaching 3 Piggy Banks and the Treasure Chest in as fast a time as possible. Visually, the Game leaves nothing to be desired And is medically playable Even with Mouse-control. Still, I'm a little wonder about the Game system. As soon as the Level starts, the Time also starts and it is important to immediately find the best Connections possible. I would have liked the Time to start counting only when the Fire Pit has been activated and so you have more Time to think about how to solve the Level in the best possible way. So we are now forced to just get started and then repeat the Live until a good Result has been achieved. Since barrels have to be inserted into the Game via Mouse at some Levels and these are pulled into the Playing field by stopped left Mousebutton, so the fastest Time can only depend on how fast I work with the Mouse. I don't like That that that much. This is probably because the Game was programmed for Touchpad and the Mouse is simply not ideal for that. There would have been the Idea of measuring the Time after the Duration of the Lung more suitable. However, As all Players struggle with the same Problem, it remains fair, of course. For this Reason Thumbs up, because I like the Game idea in itself and the Graphics are suitable.
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Translated by
Microsoft from French
Product received for free I was hoping by playing this game to be able to blow my steam by blowing up a lot of stuff. Unfortunately, this game quickly disappointed me. All the fun I felt was ruined by several factors. The one who to my surprise me the most disturbed is the soundtrack. The game contains about 4 different sound tracks with a duration of just under a minute each. When a track ends, the same starts again in a loop... on several tables. Even if you love Western style music, I have the sweet impression that the soundtrack will break your dreams of desert scum. Not being a great amateur of the genre, I could just cut the volume. To add to the repetition effect of the music, the mechanics of the game is itself very simple and repetitive. The advantage is that it is not complicated to understand. The disadvantage is that I got bored quickly. Last point that I dislike, the puzzles to solve to reach the apotheosis of fire and powder were increasingly difficult. The difficulty curve seems to me reasonable, but I felt like I fell a bit in the phenomenon of the "water park": 3 seconds of fun for 1 to 5 minutes of reflection and trial error with the music looping back background. In summary, I had fun in Chapter 1 until half of the 3. After the redundancy took the step. In defense of the game, the graphics seem to me correct. There are no major bugs. The story is in my opinion well thought out and well brought to the player. This game is far from my typical video game universe. So I don't consider myself a player targeted by the designers. It was a discovery for me and the experience just didn't rain.
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