Gunscape
About
Inspired by the first-person shooters of the past that we loved, we're taking all the most memorable elements and putting them in a toolkit to be used and combined however you want. At its heart, Gunscape is an FPS construction kit. It's a game that lets you go wild with your creativity in a pumping action sandbox! Gunscape does this by providing easy-to-use tools based on a block-placement interface everybody's already familiar with to create single-player campaigns, co-op maps and multiplayer arenas and the functionality to share your creations with your friends. Don't like building stuff and just want to blast your way through hordes of monsters or duel with other players? Maps can also be shared, played and voted on by the whole world, so you'll always have new levels at your fingertips!Standard Edition
Get access to all main game themes with the Standard Edition of Gunscape! It includes blocks, props, enemies, avatars and weapons from the Bathyscape, Bierenstein, Final Fortress, Electro, Relay, Too Rockin’, Siegecraft, Orifice and Tremor.Gold Edition
Get access to all current and future game content with the Gold Edition of Gunscape! Initially it includes blocks, props, enemies, avatars and weapons from the Standard Edition plus the Seasonal, Alienware and Gold theme packs. Also receive the Gunscape Original Sound Track DLC! The first extra DLC will be the Seismic pack, coming in Q2 2016 and this will be available free of charge to Gold Edition purchasers.World Building
The game is organised into themes taken from the entire genre of FPS games, from the early classics to the modern triple-A stealth and war shooters. Each theme set contains unique world building blocks, player models, enemies (and bosses!), music tracks, skyboxes, special level elements (like traps and teleporters) and--of course--GUNS (plus bombs, bats, swords, flamethrowers, chainsaws, rocket launchers and much, much more. 38 weapons planned so far!). Assets from different sets are meant to be combined freely when building your worlds and the selection of content contained in each one has been carefully selected and planned out to avoid redundancy and to represent the truly iconic parts of the game it was inspired by.
It's important to us that anybody should be able to create their own levels. In the days of Doom and Build engine games level editors were simple enough that it didn't take long to learn how to create a whole new adventure for the player. The truly skilled could create impressive feats of architecture, but the rest of us could still create enjoyable challenges thanks to tightly-designed game engines that focused on making the core gameplay pure fun. In a game like that it doesn't matter how many times you test and tweak the layout to make your map the best it can be, or how abstract the level becomes as a result. This is the driving philosophy behind Gunscape. It's also the reason we've chosen to start by polishing the multiplayer experience in the pre-alpha demo, as we feel this is one of the best ways to develop and tweak the core gameplay.World Sharing
Of course, there's no point in creating great play experiences if nobody else gets to play them! Gunscape has a server to share your creations and the game has a built in map browser with filtering and voting system, so that anybody can have full access to every public player-created level, regardless of which theme packs were used to make them. The available demo (more on this later) has game levels we have put together and we'll continue to add more as we complete new content to help show how much potential there is for you to create some truly amazing things with Gunscape!Game Features
Get access to all main game themes with the Standard Edition of Gunscape! It includes blocks, props, enemies, avatars and weapons from the Bathyscape, Bierenstein, Final Fortress, Electro, Relay, Too Rockin’, Siegecraft, Orifice and Tremor.Gold Edition
Get access to all current and future game content with the Gold Edition of Gunscape! Initially it includes blocks, props, enemies, avatars and weapons from the Standard Edition plus the Seasonal, Alienware and Gold theme packs. Also receive the Gunscape Original Sound Track DLC! The first extra DLC will be the Seismic pack, coming in Q2 2016 and this will be available free of charge to Gold Edition purchasers.World Building
The game is organised into themes taken from the entire genre of FPS games, from the early classics to the modern triple-A stealth and war shooters. Each theme set contains unique world building blocks, player models, enemies (and bosses!), music tracks, skyboxes, special level elements (like traps and teleporters) and--of course--GUNS (plus bombs, bats, swords, flamethrowers, chainsaws, rocket launchers and much, much more. 38 weapons planned so far!). Assets from different sets are meant to be combined freely when building your worlds and the selection of content contained in each one has been carefully selected and planned out to avoid redundancy and to represent the truly iconic parts of the game it was inspired by.
It's important to us that anybody should be able to create their own levels. In the days of Doom and Build engine games level editors were simple enough that it didn't take long to learn how to create a whole new adventure for the player. The truly skilled could create impressive feats of architecture, but the rest of us could still create enjoyable challenges thanks to tightly-designed game engines that focused on making the core gameplay pure fun. In a game like that it doesn't matter how many times you test and tweak the layout to make your map the best it can be, or how abstract the level becomes as a result. This is the driving philosophy behind Gunscape. It's also the reason we've chosen to start by polishing the multiplayer experience in the pre-alpha demo, as we feel this is one of the best ways to develop and tweak the core gameplay.World Sharing
Of course, there's no point in creating great play experiences if nobody else gets to play them! Gunscape has a server to share your creations and the game has a built in map browser with filtering and voting system, so that anybody can have full access to every public player-created level, regardless of which theme packs were used to make them. The available demo (more on this later) has game levels we have put together and we'll continue to add more as we complete new content to help show how much potential there is for you to create some truly amazing things with Gunscape!Game Features
- Solo, split-screen and online co-operative multiplayer level creation! Build maps at your own pace or invite friends to help out! Jump in and out of action mode while editing to test your level on the fly or just to blast one another.
- Single-player campaign mode: play or create a sequence or branching tree of levels with or without a story. Build a whole self-contained adventure or a gauntlet of fearsome challenges.
- Co-op mode: invite one or more friends to tackle a dedicated co-op map with you or take a single-player map and crank up the difficulty.
- Multiplayer arenas: build a map with multiple spawn points and powerups and invite your friends or host a public game for some brutal online action using one of many multiplayer modes, including classics such as free-for-all and team deathmatch, capture the flag variants, king of the hill and domination/point capture modes and different tag/infection variants. We plan on including a lot of these, and to continue adding more, including flexible objectives like race to the finish which could be used to build multiplayer rocket jump courses or other types of challenge maps such as a competitive adventure through trap-filled dungeons, or hunter which awards points for killing monsters so you can create your own MP dinosaur safari.
- Cross-platform multiplayer: optional where it counts, but great to have for cross-platform co-op!
- Global and persistent map sharing: anyone can play the levels you share regardless of platform
- 8 multiplayer match modes
System requirements for Xbox One
System requirements for PlayStation 4
System requirements for PC
Minimum:
- OS: Windows XP
- Processor: SSE2 instruction set support.
- Memory: 1 GB RAM
- Graphics: DX9 (shader model 3.0) capabilities
- Network: Broadband Internet connection
- Storage: 500 MB available space
System requirements for Linux
Minimum:
- OS: Ubuntu 10.10, SteamOS
- Processor: SSE2 instruction set support.
- Memory: 1 GB RAM
- Graphics: DX9 (shader model 3.0) capabilities
- Network: Broadband Internet connection
- Storage: 500 MB available space
System requirements for macOS
Minimum:
- OS: Mac OS X 10.6
- Processor: SSE2 instruction set support.
- Memory: 1 GB RAM
- Graphics: DX9 (shader model 3.0) capabilities
- Network: Broadband Internet connection
- Storage: 500 MB available space
Gunscape reviews and comments
Translated by
Microsoft from French
Microsoft from French
This game is for it is necessary to be admin to be able to launch some and in + there is no help for the game commands really rotten.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Never played the classic shooter at the time and yet feel a certain Nostalgia. Interesting Game, great editor just unfortunately a still small community
Translated by
Microsoft from French
Microsoft from French
Early access review a fun little game with friends but quickly becomes boring. The graphics are certainly disgusting but the game is quite playable.
Despite this I recommend it when you are bored.
Translated by
Microsoft from French
Microsoft from French
Early access review I tested this game. A few seconds of downloads and seconds to lose any desire to discover it.
Not terrible graphics, Bizard sounds and unknown difficulty (?).
I uninstalls, I lost a few seconds of my life, thank you.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review What should I say about this Game?
Bad Weapons sounds!
Shit Graphic!
Bad Guns!
Movement is doof!
And and and and ...
I do it short because I really didn't ride the Game for long! (And, because I've had a Pizza in the Open for 16 Minutes. _.)
The Game is shit.
Oke Good Can I Go Now?
Here it smells funny Yes already?
Thank you...
Translated by
Microsoft from French
Microsoft from French
Early access review I am never of the negative kind but there will be some other updated... I explain. I can understand that there is not a lot of server but, when I die in a game I do not even know how to respawner, no key appears below the screen or even the Temp for this respawner... I'll be looking forward to a shift.
For now 4/20
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
This Game is very good!
It's free, but would also be really worthwhile for about €5.
I've been playing it with two Friends for about half a year (one has a Computer, the other doesn't). This Game even has split-screen, which is why I can play with both Games!
PS: For the People who are considering buying the Seismic DLC, I have only one Answer: ES LOHNT SICH!
Rating: 3/3 Tripush Gluters
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
The Game is very similar after Doom. However, I don't think the Game is good. Since there is virtually no game (If I look for online TDM or so, there are a maximum of 4 People on a Server.) And the Story has ended too quickly. From a graphic point Of view, it is not the Burner, but it is not supposed to be. However, I didn't quite get the Beginning from the Story, besides, the Game is vieeeel too simple. As it is equipped with Automatic Life, Mouth Nition, electric, Nuclear-pin packs. The Weapons also do too much Damage. And the Opponents, even the Bosses are too easy. The AI is too poorly done. I get partially unresponsive, or misfired.
Not recommended because of this. For in between, it's quite nice. But for a long Time, you can forget it.