Gust of Wind: Playable Demo
About
Embark on a stealth mission set in a post-apocalyptic world of rusted sail ships and old machinery.
Gust of Wind is a stealth game in development, which alternates between stealth and dialog sections. Missions are small but detailed sandboxes with a lot of climbable elements and freedom of movement.
The story is set in a world where mutant seagulls are scavenging for equipment that will help their home town endure in the constant war against rival factions. The main character is the stealth expert of a crew of warriors sent to scavenge technology detrimental to the survival of their home town.
Credits:
- Art, design, coding: Samuli Lautjärvi
- Coding dialog system and editor: Tero Lillbacka
- Music: Olli Oja ( https://www.olliojamusic.com/ )
Thanks to:
- Unity
- FMOD (sound system)
- zapsplat.com (sound effects)
- Crest Ocean System (water shader)
- Dynamic Water Physics 2
- Microsplat (terrain shader)
- polyhaven.com (HDRI skyboxes)