Half Sword

Add to
My games
2
Add to
Wishlist
Save to
Collection

Click to rate

Exceptional
1
Meh
Skip

About

Half Sword is an immersive, physics-based medieval combat simulator that offers players a unique experience of becoming a commoner-turned-knight, fighting brutal tournaments in 15th-century Europe. With innovative gameplay mechanics, you can wield your weapon with precision using your mouse, feeling the intensity of each clash as you ascend the ranks to face formidable opponents.

Platforms
Release date
TBA
Publisher
Game Seer
Age rating
Not rated
Website
https://halfswordgames.com

System requirements for PC

Read more...
Edit the game info
Last Modified: May 14, 2025

Where to buy

Steam

Top contributors

Notly

11 edits
2
what the fuck just happened 2
May 13, 2025
Spacetation
Has the game gotten unfairly harder in an un-fun way?
May 12, 2025
Spiritual_Window_666
shield man the ultimate defence
May 13, 2025
olly_james
I'm pretty sure they're not supposed to do that
May 12, 2025
Global-Arm1121
Ummm, what is my Wille doing?
May 13, 2025
Justanerdycat
Willie has regrets
May 12, 2025
Silversalt
View all

Half Sword reviews and comments

This game is the next step after «MORDHAU»:
«Half Sword» takes things further, pushing toward realism by almost paradoxically abandoning traditional «game-like» dynamics. This isn't an action game. It's a slow, physically grounded simulation of close combat, where every swing of a weapon demands control and precision.

The controls are both your enemy and your mentor:
Weapon handling is modeled with extreme detail. Your right hand, left hand, torso, and blade position — all under your command. It's closer to puppeteering than to traditional action gameplay. At first, you'll feel clumsy — the sword jerks awkwardly, your character stumbles, strikes miss entirely. But that's the point: Half Sword teaches you to think like a fencer.

Depth without speed:
Each duel feels like a deadly chess match, where blade positioning, stance, and timing matter more than reflexes. Victory doesn’t come from button mashing, but from understanding weight, angles, and weak points. The game lives up to its name: the "half-swording" technique — gripping the blade for precise thrusts — isn’t a gimmick, but a vital skill.

Final verdict:
«Half Sword» - is a tool for studying swordsmanship, wrapped in an experimental shell. It’s not about fun — it’s about mastery. If you’re looking for the next step after «MORDHAU», not broader, but deeper — you’ve found it.
Read more...
«Blew my mind»
«Just one more turn»
read more