Halls of Wander
About
You begin in a large room, empty save yourself and the Guide. Explore the surrounding areas, examining decorations and talking with the others who have come before you. There might be an exit to this place, though hardly anyone seems eager to leave.
It may be too pretentious for its own good: don't spend too much time thinking about it. Constructive criticism is welcome.
Made for Bitsy Jam (One Room) using the Bitsy game creation tool by Adam Ledoux: https://ledoux.itch.io/bitsy